Searched refs:element (Results 1 – 7 of 7) sorted by relevance
397 bool push_back(const TElement& element);401 bool assign(int size, const TElement& element);417 bool erase_find(const TElement& element) in erase_find() argument419 iterator removed = std::remove(begin(), end(), element); in erase_find()493 void construct(TElement* element, const TElement& value) in construct() argument495 new(static_cast<void*>(element)) TElement(value); in construct()498 void construct(TElement* element) in construct() argument500 new(static_cast<void*>(element)) TElement(); in construct()503 void destroy(TElement* element) in destroy() argument505 NW_UNUSED_VARIABLE(element); // プリミティブ型での警告を回避するため in destroy()[all …]
331 void operator() (reference element) in operator()334 NW_UNUSED_VARIABLE(element); in operator()336 if (element.IsCommand()) in operator()340 reinterpret_cast<u32>(element.GetCommand())); in operator()344 const ResMesh mesh = element.GetMesh(); in operator()345 const ResModel model = element.GetModel()->GetResModel(); in operator()347 element.GetModel()->GetMaterial(mesh.GetMaterialIndex())->GetOriginal(); in operator()437 const ElementType& element, in EnqueueElement() argument442 bool pushed = this->m_List.push_back(element); in EnqueueElement()
294 BasicRenderElement(const BasicRenderElement& element) in BasicRenderElement() argument295 : m_Key(element.m_Key), m_Mesh(element.m_Mesh), m_Model(element.m_Model) {} in BasicRenderElement()
36 void operator()(nw::gfx::RenderElement& element) in operator ()()38 if (element.IsCommand()) in operator ()()40 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()()46 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()47 nw::gfx::Model* model = element.GetModel(); in operator ()()
331 void operator()(gfx::RenderElement& element) in operator ()()333 if (element.IsCommand()) in operator ()()335 gfx::RenderCommand* command = element.GetCommand(); in operator ()()341 gfx::ResMesh mesh = element.GetMesh(); in operator ()()342 gfx::Model* model = element.GetModel(); in operator ()()
962 void operator()(nw::gfx::RenderElement& element) in operator ()()964 if (element.IsCommand()) in operator ()()966 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()()972 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()973 nw::gfx::Model* model = element.GetModel(); in operator ()()
1028 void operator()(nw::gfx::RenderElement& element) in operator ()()1030 if (element.IsCommand()) in operator ()()1032 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()()1038 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()1039 nw::gfx::Model* model = element.GetModel(); in operator ()()