Searched refs:dstIndex (Results 1 – 2 of 2) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleSet.cpp | 796 int dstIndex = *pActiveIndex; in AddParticles() local 799 nw::math::VEC3Transform(&translate[dstIndex], transformMatrix, translate[dstIndex]); in AddParticles() 800 … nw::math::VEC3TransformNormal(&velocity[dstIndex], transformMatrix, velocity[dstIndex]); in AddParticles() 834 int dstIndex = *pActiveIndex; in AddParticles() local 854 nw::math::VEC3Transform(&translate[dstIndex], workMatrix, translate[dstIndex]); in AddParticles() 860 velocity[dstIndex] += parentVelocity[parentIndex]; in AddParticles() 861 … nw::math::VEC3TransformNormal(&velocity[dstIndex], workMatrix, velocity[dstIndex]); in AddParticles() 867 … nw::math::VEC3TransformNormal(&velocity[dstIndex], workMatrix, velocity[dstIndex]); in AddParticles() 875 int dstIndex = *pActiveIndex; in AddParticles() local 879 translate[dstIndex] += parentTranslate[parentIndex]; in AddParticles() [all …]
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| D | gfx_ParticleEmitter.cpp | 565 int dstIndex = *activeIndex; in Emission() local 568 nw::math::VEC3Transform(&translate[dstIndex], transformMatrix, translate[dstIndex]); in Emission() 569 nw::math::VEC3TransformNormal(&velocity[dstIndex], transformMatrix, velocity[dstIndex]); in Emission()
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