Searched refs:drawCommandBufferSize (Results 1 – 4 of 4) sorted by relevance
176 drawCommandBufferSize(0), in LoadMeterDescription()190 int drawCommandBufferSize; //!< 描画コマンドのサイズです。 member467 …void AddLoadMeterCommandSize(s32 commandSize) { m_LoadMeterDescription.drawCommandBufferSize += co… in AddLoadMeterCommandSize()
110 renderSystem->GetLoadMeter().drawCommandBufferSize); in DrawLoadMeterText()263 renderSystem->GetLoadMeter().drawCommandBufferSize); in DumpLoadMeter()
547 m_LoadMeterDescription.drawCommandBufferSize = in RenderScene()549 m_CumulativeLoadMeterDescription.drawCommandBufferSize = in RenderScene()612 m_LoadMeterDescription.drawCommandBufferSize = in RenderStereoScene()932 m_LoadMeterDescription.drawCommandBufferSize = 0; in BeginLoadMeter()952 …m_CumulativeLoadMeterDescription.drawCommandBufferSize = m_LoadMeterDescription.drawCommandBufferS… in EndLoadMeter()
376 …ta.cmdSize = static_cast<s32>( (*m_RenderSystem)->GetCumulativeLoadMeter().drawCommandBufferSize ); in SendLoadMeter()