Searched refs:dist (Results 1 – 2 of 2) sorted by relevance
170 const f32 dist = height * 0.5f / nw::math::TanDeg(fovy * 0.5f); in SetupCamera() local172 nw::math::VEC3 pos(0.f, 0.f, dist); in SetupCamera()
109 add rTempPos.z, rTempPos.z, uStereoCamera.y // temp z += add dist