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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleShape.cpp461 u8* devicememory = reinterpret_cast<u8*>(deviceAllocator->Alloc(deviceMemorySize, 32)); in Create() local
462 if (devicememory == NULL) in Create()
470 deviceAllocator->Free(devicememory); in Create()
478 devicememory, in Create()
484 devicememory = reinterpret_cast<u8*>(ut::RoundUp(devicememory, 32)); in Create()
485 node->m_PrimitiveBuffer[i] = devicememory; in Create()
486 devicememory += streamSize; in Create()