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Searched refs:deviceAllocator (Results 1 – 25 of 26) sorted by relevance

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/NW4C-2.0.3/include/nw/demo/
Ddemo_DebugUtility.h138 os::IAllocator* deviceAllocator,
151 deviceAllocator
162 NW_UNUSED_VARIABLE(deviceAllocator);
250 nw::demo::DemoAllocator* deviceAllocator,
254 s_DeviceAllocator = deviceAllocator;
364 os::IAllocator* deviceAllocator
413 nw::demo::DemoAllocator* deviceAllocator,
631 os::IAllocator* deviceAllocator
685 nw::demo::DemoAllocator* deviceAllocator, in DemoTestLoop() argument
691 : m_DeviceAllocator(deviceAllocator), in DemoTestLoop()
[all …]
Ddemo_HioPacketChannel.h84 os::IAllocator* deviceAllocator
107 static bool Initialize(os::IAllocator* deviceAllocator);
206 os::IAllocator* deviceAllocator,
Ddemo_Particle.h537 os::IAllocator* deviceAllocator,
555 os::IAllocator* deviceAllocator, in ParticleEffect() argument
561 m_DeviceAllocator(deviceAllocator), in ParticleEffect()
753 …static void InitializeShaderBinary(const wchar_t* shaderFilePath, os::IAllocator* deviceAllocator);
Ddemo_GraphicsSystem.h660 void InitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator);
Ddemo_Utility.h356 os::IAllocator* deviceAllocator,
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_HioPacketChannel.cpp35 os::IAllocator* deviceAllocator in Create() argument
39 NW_POINTER_ASSERT(deviceAllocator); in Create()
45 new(memory) HioPacketChannel(allocator, deviceAllocator, m_Description); in Create()
63 HioPacketChannel::Initialize(os::IAllocator* deviceAllocator) in Initialize() argument
65 s_DeviceAllocatorForHioWorkMemory = deviceAllocator; in Initialize()
309 os::IAllocator* deviceAllocator, in HioPacketChannel() argument
313 m_DeviceAllocator(deviceAllocator) in HioPacketChannel()
Ddemo_AutoTester.cpp35 os::IAllocator* deviceAllocator in Create() argument
42 AutoTester* autoTester = new(memory) AutoTester(allocator, deviceAllocator); in Create()
448 nw::demo::DemoAllocator* deviceAllocator, in NotifyMemoryStatus() argument
460 data.deviceMemoryUsed = deviceAllocator->GetTotalSize() - deviceAllocator->GetFreeSize(); in NotifyMemoryStatus()
482 os::IAllocator* deviceAllocator in AutoTester() argument
485 m_DeviceAllocator(deviceAllocator), in AutoTester()
Ddemo_Particle.cpp83 os::IAllocator* deviceAllocator, in Create() argument
92 deviceAllocator, in Create()
364 …ticleEffect::InitializeShaderBinary(const wchar_t* shaderFilePath, os::IAllocator* deviceAllocator) in InitializeShaderBinary() argument
367 NW_NULL_ASSERT(deviceAllocator); in InitializeShaderBinary()
371 m_ShaderAllocator = deviceAllocator; in InitializeShaderBinary()
374 m_ShaderResource = deviceAllocator->AllocAndConstruct<nw::demo::ResourceSet>(1); in InitializeShaderBinary()
Ddemo_Utility.cpp441 os::IAllocator* deviceAllocator, in CreateSceneNode() argument
453 .CreateObject(deviceAllocator, deviceAllocator); in CreateSceneNode()
Ddemo_GraphicsSystem.cpp1132 InitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in InitializeGraphicsSystem() argument
1134 s_DeviceAllocator = deviceAllocator; in InitializeGraphicsSystem()
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmBase.h34 nw::os::IAllocator* deviceAllocator ) in SetAllocator() argument
37 m_DeviceAllocator = deviceAllocator; in SetAllocator()
DSmRenderSystem.h165 void SmInitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator);
170 void SmFinalizeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator);
/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneBuilder.h128 SceneObject* CreateObject(os::IAllocator* allocator, os::IAllocator* deviceAllocator);
140 SceneObject* CreateTree(os::IAllocator* allocator, os::IAllocator* deviceAllocator);
245 os::IAllocator* deviceAllocator,
268 os::IAllocator* deviceAllocator,
Dgfx_ParticleCollection.h81 os::IAllocator* deviceAllocator,
472 os::IAllocator* deviceAllocator,
Dgfx_ParticleShape.h80 os::IAllocator* deviceAllocator);
418 os::IAllocator* deviceAllocator,
Dgfx_ParticleModel.h124 os::IAllocator* deviceAllocator);
Dgfx_ParticleSet.h129 os::IAllocator* deviceAllocator,
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneBuilder.cpp46 os::IAllocator* deviceAllocator in CreateObject() argument
53 …SceneObject* root = BuildSceneObject(NULL, NULL, 0, m_Resource, allocator, deviceAllocator, false,… in CreateObject()
62 os::IAllocator* deviceAllocator in CreateTree() argument
69 …SceneObject* root = BuildSceneObject(NULL, NULL, 0, m_Resource, allocator, deviceAllocator, true, … in CreateTree()
82 os::IAllocator* deviceAllocator, in BuildSceneObject() argument
256 deviceAllocator); in BuildSceneObject()
529 BuildChildren(NULL, NULL, sceneNode, resource, allocator, deviceAllocator, false); in BuildSceneObject()
544 os::IAllocator* deviceAllocator, in BuildChildren() argument
564 …eObject* child = BuildSceneObject(NULL, NULL, parent, *i, allocator, deviceAllocator, true, false); in BuildChildren()
Dgfx_ParticleModel.cpp135 os::IAllocator* deviceAllocator in Create() argument
139 NW_NULL_ASSERT(deviceAllocator); in Create()
180 deviceAllocator); in Create()
200 deviceAllocator, in Create()
Dgfx_ParticleShape.cpp430 os::IAllocator* deviceAllocator in Create() argument
434 NW_NULL_ASSERT(deviceAllocator); in Create()
461 u8* devicememory = reinterpret_cast<u8*>(deviceAllocator->Alloc(deviceMemorySize, 32)); in Create()
470 deviceAllocator->Free(devicememory); in Create()
477 deviceAllocator, in Create()
648 os::IAllocator* deviceAllocator, in ParticleShape() argument
655 m_DeviceAllocator(deviceAllocator), in ParticleShape()
Dgfx_ParticleCollection.cpp356 os::IAllocator* deviceAllocator, in Create() argument
361 NW_NULL_ASSERT(deviceAllocator); in Create()
541 deviceMemory = reinterpret_cast<u8*>(deviceAllocator->Alloc(deviceMemorySize, 32)); in Create()
553 deviceAllocator->Free(deviceMemory); in Create()
561 deviceAllocator, in Create()
832 os::IAllocator* deviceAllocator, in ParticleCollection() argument
843 m_DeviceAllocator(deviceAllocator), in ParticleCollection()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmRenderSystem.cpp31 SmInitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in SmInitializeGraphicsSystem() argument
41 …nw::demo::InitializeDemoAllocator(deviceAllocator, nw::demo::DEMO_MEMORY_SIZE, nn::os::ALLOCATE_OP… in SmInitializeGraphicsSystem()
44 s_GraphicsMemoryAllocator.Initialize(deviceAllocator); in SmInitializeGraphicsSystem()
60 SmFinalizeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in SmFinalizeGraphicsSystem() argument
64 nw::demo::FinalizeDemoAllocator(deviceAllocator); in SmFinalizeGraphicsSystem()
DGfxCtrl.cpp37 …nw::os::IAllocator* allocator, nw::os::IAllocator* deviceAllocator, GfxCtrl::GfxVramType vramType … in LoadResources() argument
41 …resourceSet->buffer = nw::demo::Utility::LoadFile( deviceAllocator , resourcePath, RESOURCE_ALIGNM… in LoadResources()
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DGrRenderer.cpp105 nw::demo::DemoAllocator* deviceAllocator, in Initialize() argument
109 NW_NULL_ASSERT(deviceAllocator); in Initialize()
110 m_DeviceAllocator = deviceAllocator; in Initialize()
DGrRenderer.h68 nw::demo::DemoAllocator* deviceAllocator,

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