| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_DebugUtility.h | 138 os::IAllocator* deviceAllocator, 151 deviceAllocator 162 NW_UNUSED_VARIABLE(deviceAllocator); 250 nw::demo::DemoAllocator* deviceAllocator, 254 s_DeviceAllocator = deviceAllocator; 364 os::IAllocator* deviceAllocator 413 nw::demo::DemoAllocator* deviceAllocator, 631 os::IAllocator* deviceAllocator 685 nw::demo::DemoAllocator* deviceAllocator, in DemoTestLoop() argument 691 : m_DeviceAllocator(deviceAllocator), in DemoTestLoop() [all …]
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| D | demo_HioPacketChannel.h | 84 os::IAllocator* deviceAllocator 107 static bool Initialize(os::IAllocator* deviceAllocator); 206 os::IAllocator* deviceAllocator,
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| D | demo_Particle.h | 537 os::IAllocator* deviceAllocator, 555 os::IAllocator* deviceAllocator, in ParticleEffect() argument 561 m_DeviceAllocator(deviceAllocator), in ParticleEffect() 753 …static void InitializeShaderBinary(const wchar_t* shaderFilePath, os::IAllocator* deviceAllocator);
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| D | demo_GraphicsSystem.h | 660 void InitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator);
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| D | demo_Utility.h | 356 os::IAllocator* deviceAllocator,
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_HioPacketChannel.cpp | 35 os::IAllocator* deviceAllocator in Create() argument 39 NW_POINTER_ASSERT(deviceAllocator); in Create() 45 new(memory) HioPacketChannel(allocator, deviceAllocator, m_Description); in Create() 63 HioPacketChannel::Initialize(os::IAllocator* deviceAllocator) in Initialize() argument 65 s_DeviceAllocatorForHioWorkMemory = deviceAllocator; in Initialize() 309 os::IAllocator* deviceAllocator, in HioPacketChannel() argument 313 m_DeviceAllocator(deviceAllocator) in HioPacketChannel()
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| D | demo_AutoTester.cpp | 35 os::IAllocator* deviceAllocator in Create() argument 42 AutoTester* autoTester = new(memory) AutoTester(allocator, deviceAllocator); in Create() 448 nw::demo::DemoAllocator* deviceAllocator, in NotifyMemoryStatus() argument 460 data.deviceMemoryUsed = deviceAllocator->GetTotalSize() - deviceAllocator->GetFreeSize(); in NotifyMemoryStatus() 482 os::IAllocator* deviceAllocator in AutoTester() argument 485 m_DeviceAllocator(deviceAllocator), in AutoTester()
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| D | demo_Particle.cpp | 83 os::IAllocator* deviceAllocator, in Create() argument 92 deviceAllocator, in Create() 364 …ticleEffect::InitializeShaderBinary(const wchar_t* shaderFilePath, os::IAllocator* deviceAllocator) in InitializeShaderBinary() argument 367 NW_NULL_ASSERT(deviceAllocator); in InitializeShaderBinary() 371 m_ShaderAllocator = deviceAllocator; in InitializeShaderBinary() 374 m_ShaderResource = deviceAllocator->AllocAndConstruct<nw::demo::ResourceSet>(1); in InitializeShaderBinary()
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| D | demo_Utility.cpp | 441 os::IAllocator* deviceAllocator, in CreateSceneNode() argument 453 .CreateObject(deviceAllocator, deviceAllocator); in CreateSceneNode()
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| D | demo_GraphicsSystem.cpp | 1132 InitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in InitializeGraphicsSystem() argument 1134 s_DeviceAllocator = deviceAllocator; in InitializeGraphicsSystem()
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmBase.h | 34 nw::os::IAllocator* deviceAllocator ) in SetAllocator() argument 37 m_DeviceAllocator = deviceAllocator; in SetAllocator()
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| D | SmRenderSystem.h | 165 void SmInitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator); 170 void SmFinalizeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator);
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_SceneBuilder.h | 128 SceneObject* CreateObject(os::IAllocator* allocator, os::IAllocator* deviceAllocator); 140 SceneObject* CreateTree(os::IAllocator* allocator, os::IAllocator* deviceAllocator); 245 os::IAllocator* deviceAllocator, 268 os::IAllocator* deviceAllocator,
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| D | gfx_ParticleCollection.h | 81 os::IAllocator* deviceAllocator, 472 os::IAllocator* deviceAllocator,
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| D | gfx_ParticleShape.h | 80 os::IAllocator* deviceAllocator); 418 os::IAllocator* deviceAllocator,
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| D | gfx_ParticleModel.h | 124 os::IAllocator* deviceAllocator);
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| D | gfx_ParticleSet.h | 129 os::IAllocator* deviceAllocator,
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_SceneBuilder.cpp | 46 os::IAllocator* deviceAllocator in CreateObject() argument 53 …SceneObject* root = BuildSceneObject(NULL, NULL, 0, m_Resource, allocator, deviceAllocator, false,… in CreateObject() 62 os::IAllocator* deviceAllocator in CreateTree() argument 69 …SceneObject* root = BuildSceneObject(NULL, NULL, 0, m_Resource, allocator, deviceAllocator, true, … in CreateTree() 82 os::IAllocator* deviceAllocator, in BuildSceneObject() argument 256 deviceAllocator); in BuildSceneObject() 529 BuildChildren(NULL, NULL, sceneNode, resource, allocator, deviceAllocator, false); in BuildSceneObject() 544 os::IAllocator* deviceAllocator, in BuildChildren() argument 564 …eObject* child = BuildSceneObject(NULL, NULL, parent, *i, allocator, deviceAllocator, true, false); in BuildChildren()
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| D | gfx_ParticleModel.cpp | 135 os::IAllocator* deviceAllocator in Create() argument 139 NW_NULL_ASSERT(deviceAllocator); in Create() 180 deviceAllocator); in Create() 200 deviceAllocator, in Create()
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| D | gfx_ParticleShape.cpp | 430 os::IAllocator* deviceAllocator in Create() argument 434 NW_NULL_ASSERT(deviceAllocator); in Create() 461 u8* devicememory = reinterpret_cast<u8*>(deviceAllocator->Alloc(deviceMemorySize, 32)); in Create() 470 deviceAllocator->Free(devicememory); in Create() 477 deviceAllocator, in Create() 648 os::IAllocator* deviceAllocator, in ParticleShape() argument 655 m_DeviceAllocator(deviceAllocator), in ParticleShape()
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| D | gfx_ParticleCollection.cpp | 356 os::IAllocator* deviceAllocator, in Create() argument 361 NW_NULL_ASSERT(deviceAllocator); in Create() 541 deviceMemory = reinterpret_cast<u8*>(deviceAllocator->Alloc(deviceMemorySize, 32)); in Create() 553 deviceAllocator->Free(deviceMemory); in Create() 561 deviceAllocator, in Create() 832 os::IAllocator* deviceAllocator, in ParticleCollection() argument 843 m_DeviceAllocator(deviceAllocator), in ParticleCollection()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmRenderSystem.cpp | 31 SmInitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in SmInitializeGraphicsSystem() argument 41 …nw::demo::InitializeDemoAllocator(deviceAllocator, nw::demo::DEMO_MEMORY_SIZE, nn::os::ALLOCATE_OP… in SmInitializeGraphicsSystem() 44 s_GraphicsMemoryAllocator.Initialize(deviceAllocator); in SmInitializeGraphicsSystem() 60 SmFinalizeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in SmFinalizeGraphicsSystem() argument 64 nw::demo::FinalizeDemoAllocator(deviceAllocator); in SmFinalizeGraphicsSystem()
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| D | GfxCtrl.cpp | 37 …nw::os::IAllocator* allocator, nw::os::IAllocator* deviceAllocator, GfxCtrl::GfxVramType vramType … in LoadResources() argument 41 …resourceSet->buffer = nw::demo::Utility::LoadFile( deviceAllocator , resourcePath, RESOURCE_ALIGNM… in LoadResources()
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| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | GrRenderer.cpp | 105 nw::demo::DemoAllocator* deviceAllocator, in Initialize() argument 109 NW_NULL_ASSERT(deviceAllocator); in Initialize() 110 m_DeviceAllocator = deviceAllocator; in Initialize()
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| D | GrRenderer.h | 68 nw::demo::DemoAllocator* deviceAllocator,
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