Home
last modified time | relevance | path

Searched refs:depthAddress (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_FrameBuffer.h43 u32 depthAddress; //!< デプスバッファのアドレスを指定します。 member
53 depthAddress = NULL; in Description()
171 u32 GetDepthAddress() const { return m_Description.depthAddress; } in GetDepthAddress()
178 void SetDepthAddress(u32 depthAddress) { m_Description.depthAddress = depthAddress; } in SetDepthAddress() argument
Dgfx_IRenderTarget.h115 u32 depthAddress; //!< 描画対象のデプスバッファのアドレスを直接指定します。 member
127 depthAddress(NULL), in Description()
209 Builder& DepthAddress(u32 depthAddress) in DepthAddress() argument
211 m_Description.depthAddress = depthAddress; in DepthAddress()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_FrameBuffer.cpp133 &m_Description.depthAddress in SetFboID()
155 NW_ALIGN_ASSERT( description.depthAddress, 0x8 ); in ActivateBuffer()
172 NW_ASSERTMSG( description.depthAddress == NULL, "Unknown depth format" ); in ActivateBuffer()
187 if (description.depthAddress == NULL) in ActivateBuffer()
223 … (description.depthAddress != NULL) ? (nngxGetPhysicalAddr( description.depthAddress ) >> 3) : 0, in ActivateBuffer()
258 u32 depthAddress = 0; in ClearBuffer() local
315 depthAddress = description.depthAddress; in ClearBuffer()
317 if ( depthAddress == 0 ) in ClearBuffer()
355 depthAddress, depthSize, clearDepthHW, depthWidth ); in ClearBuffer()