Searched refs:depthAddress (Results 1 – 3 of 3) sorted by relevance
43 u32 depthAddress; //!< デプスバッファのアドレスを指定します。 member53 depthAddress = NULL; in Description()171 u32 GetDepthAddress() const { return m_Description.depthAddress; } in GetDepthAddress()178 void SetDepthAddress(u32 depthAddress) { m_Description.depthAddress = depthAddress; } in SetDepthAddress() argument
115 u32 depthAddress; //!< 描画対象のデプスバッファのアドレスを直接指定します。 member127 depthAddress(NULL), in Description()209 Builder& DepthAddress(u32 depthAddress) in DepthAddress() argument211 m_Description.depthAddress = depthAddress; in DepthAddress()
133 &m_Description.depthAddress in SetFboID()155 NW_ALIGN_ASSERT( description.depthAddress, 0x8 ); in ActivateBuffer()172 NW_ASSERTMSG( description.depthAddress == NULL, "Unknown depth format" ); in ActivateBuffer()187 if (description.depthAddress == NULL) in ActivateBuffer()223 … (description.depthAddress != NULL) ? (nngxGetPhysicalAddr( description.depthAddress ) >> 3) : 0, in ActivateBuffer()258 u32 depthAddress = 0; in ClearBuffer() local315 depthAddress = description.depthAddress; in ClearBuffer()317 if ( depthAddress == 0 ) in ClearBuffer()355 depthAddress, depthSize, clearDepthHW, depthWidth ); in ClearBuffer()