Searched refs:delete (Results 1 – 8 of 8) sorted by relevance
50 void operator delete( void* memory, void* ptr );51 void operator delete[]( void* memory, void* ptr );
32 if ( ptr ){ delete ptr; ptr = NULL; } \
63 static void operator delete( void* ) NW_NO_THROW {} in delete() function69 static void operator delete( void*, void* ) NW_NO_THROW {} in delete() function
71 delete this; in Destroy()290 delete m_pObj; in ~SharedPtr()
56 // delete old menu
224 delete useless setting node249 print ("delete settings: " + $node + "\n");250 catch(`delete $node`);296 // delete useless setting node2695 delete scene setting menu command2708 catch(`delete $node`);2726 // delete previous menu2760 // set script job to delete menu
784 delete button callback810 // delete
369 delete animation range node373 catch(`delete $node`);1304 delete animation range control2400 …($wName + "ClipEnable" + $i)` ($wName + "EditorMenu" + $i + "Item9"); // delete selected animation…2902 delete time range3912 scriptJob -p $wName -ct "delete" ("nw4cSetAnimRange_UpdateViewQueue " + $wName + " 0");