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Searched refs:defaultMtx (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_CalculatedTransform.h484 void AdjustZeroRotateMatrix(const bool useDefaultMtx, const math::MTX34& defaultMtx) in AdjustZeroRotateMatrix() argument
499 this->SetRotateMatrix(defaultMtx); in AdjustZeroRotateMatrix()