Searched refs:dataPtr (Results 1 – 2 of 2) sorted by relevance
208 const void* dataPtr = static_cast<const u8*>(lytResBuf) + pFileHead->headerSize; in Build() local211 … const ut::BinaryBlockHeader* pDataBlockHead = static_cast<const ut::BinaryBlockHeader*>(dataPtr); in Build()217 const res::Layout* pResLyt = static_cast<const res::Layout*>(dataPtr); in Build()223 resBlockSet.pTextureList = static_cast<const res::TextureList*>(dataPtr); in Build()227 resBlockSet.pFontList = static_cast<const res::FontList*>(dataPtr); in Build()231 resBlockSet.pMaterialList = static_cast<const res::MaterialList*>(dataPtr); in Build()240 Pane* pPane = BuildPaneObj(kind, dataPtr, resBlockSet); in Build()300 dataPtr = static_cast<const u8*>(dataPtr) + pDataBlockHead->size; // 次のブロック位置へ in Build()603 const void* dataPtr, in BuildPaneObj() argument611 const res::Pane* pResPane = static_cast<const res::Pane*>(dataPtr); in BuildPaneObj()[all …]
209 ResVertexStreamData* dataPtr = ptr(); in Setup() local210 u32 bufferID = reinterpret_cast<u32>( dataPtr ); in Setup()