| /NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/Common/ |
| D | workspace.mel | 5 workspace -fr "IGES" "data"; 6 workspace -fr "DXFexport" "data"; 7 workspace -fr "OBJexport" "data"; 11 workspace -fr "RIBexport" "data"; 12 workspace -fr "RIB" "data"; 13 workspace -fr "aliasWire" "data"; 14 workspace -fr "Adobe(R) Illustrator(R)" "data"; 15 workspace -fr "move" "data"; 16 workspace -fr "DXF" "data"; 17 workspace -fr "EPS" "data"; [all …]
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| /NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/ToyPierrot/ |
| D | workspace.mel | 6 workspace -fr "IGES" "data"; 7 workspace -fr "DXFexport" "data"; 10 workspace -fr "OBJexport" "data"; 15 workspace -fr "RIBexport" "data"; 16 workspace -fr "RIB" "data"; 19 workspace -fr "diskCache" "data"; 22 workspace -fr "animImport" "data"; 29 workspace -fr "Adobe(R) Illustrator(R)" "data"; 30 workspace -fr "aliasWire" "data"; 31 workspace -fr "move" "data"; [all …]
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_SoundArchiveFileReader.cpp | 204 const SoundArchiveFile::SoundInfo* data = m_pInfoBlockBody->GetSoundInfo( soundId ); in ReadSoundInfo() local 205 if ( data == NULL ) return false; in ReadSoundInfo() 207 info->fileId = data->fileId; in ReadSoundInfo() 208 info->playerId = data->playerId; in ReadSoundInfo() 209 info->volume = data->volume; in ReadSoundInfo() 210 info->panMode = data->GetPanMode(); in ReadSoundInfo() 211 info->panCurve = data->GetPanCurve(); in ReadSoundInfo() 212 info->playerPriority = data->GetPlayerPriority(); in ReadSoundInfo() 213 info->actorPlayerId = data->GetActorPlayerId(); in ReadSoundInfo() 214 info->isFrontBypass = data->IsFrontBypass(); in ReadSoundInfo() [all …]
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| D | snd_MidiStreamParser.cpp | 201 bool MidiStreamParser::ReadByte( u8* data ) in ReadByte() argument 206 *data = m_BackByte; in ReadByte() 211 *data = m_RestBuffer.ptr[ m_RestBuffer.readPos++ ]; in ReadByte() 212 if ( IsRealtimeMesg( *data ) ) { in ReadByte() 214 NN_LOG("MIDI: %02x %02x %02x\n", *data,0,0); in ReadByte() 216 m_CallbackFunc( *data, 0, 0, m_pCallbackArg ); in ReadByte() 217 if ( IsSystemResetMesg(*data) ) m_IsReset = true; in ReadByte() 224 *data = m_MsgBuffer.ptr[ m_MsgBuffer.readPos++ ]; in ReadByte() 225 if ( IsRealtimeMesg( *data ) ) { in ReadByte() 227 NN_LOG("MIDI: %02x %02x %02x\n", *data,0,0); in ReadByte() [all …]
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| D | snd_FxDelay.cpp | 219 nn::snd::AuxBusData* data, in UpdateBuffer() argument 244 NW_NULL_ASSERT( data ); in UpdateBuffer() 248 input[ nn::snd::CHANNEL_INDEX_FRONT_LEFT ] = data->frontLeft; in UpdateBuffer() 249 input[ nn::snd::CHANNEL_INDEX_FRONT_RIGHT ] = data->frontRight; in UpdateBuffer() 250 input[ nn::snd::CHANNEL_INDEX_REAR_LEFT ] = data->rearLeft; in UpdateBuffer() 251 input[ nn::snd::CHANNEL_INDEX_REAR_RIGHT ] = data->rearRight; in UpdateBuffer()
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_AutoTester.cpp | 369 LoadMeterData data; in SendLoadMeter() local 372 data.callCount = (*m_RenderSystem)->GetCumulativeLoadMeter().callCount; in SendLoadMeter() 373 …data.cpuTime = static_cast<s32>( (*m_RenderSystem)->GetCumulativeLoadMeter().cumulativeTime * 1000… in SendLoadMeter() 374 …data.gpuTime = static_cast<s32>( (*m_RenderSystem)->GetCumulativeLoadMeter().cumulativeGpuTime * 1… in SendLoadMeter() 375 data.otherGpuTime = 0; in SendLoadMeter() 376 …data.cmdSize = static_cast<s32>( (*m_RenderSystem)->GetCumulativeLoadMeter().drawCommandBufferSize… in SendLoadMeter() 380 data.callCount = 0; in SendLoadMeter() 381 data.cpuTime = 0; in SendLoadMeter() 382 data.gpuTime = 0; in SendLoadMeter() 383 data.otherGpuTime = 0; in SendLoadMeter() [all …]
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_CommandUtil.h | 663 NWSetUniform4fv(u32 index, int count, const f32* data) in NWSetUniform4fv() argument 683 NW_NULL_ASSERT( data ); in NWSetUniform4fv() 720 NWCopyVec4Reverse(reinterpret_cast<f32*>(&command[2]), data); in NWSetUniform4fv() 731 NWCopyMtx24Reverse(reinterpret_cast<f32*>(&command[2]), data); in NWSetUniform4fv() 743 …reinterpret_cast<f32*>(&command[2]), data, LONG_VALUE_HEADER | ((MATRIX3x4 * REG_COUNT - 1) << SIZ… in NWSetUniform4fv() 767 …reinterpret_cast<f32*>(&command[2]), data, LONG_VALUE_HEADER | ((MATRIX4x4 * REG_COUNT - 1) << SIZ… in NWSetUniform4fv() 803 NWSetUniform3fv(u32 index, int count, const f32* data) in NWSetUniform3fv() argument 824 NW_NULL_ASSERT( data ); in NWSetUniform3fv() 861 NWCopyVec3Reverse(reinterpret_cast<f32*>(&command[2]), data); in NWSetUniform3fv() 870 NWCopyMtx23Reverse(reinterpret_cast<f32*>(&command[2]), data); in NWSetUniform3fv() [all …]
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| D | gfx_DisplayList.h | 98 void WriteData(u32 data) in WriteData() argument 100 *m_CurrentBuffer = data; in WriteData() 120 void WriteData(const void* data, int count) in WriteData() argument 122 NW_NULL_ASSERT( data ); in WriteData() 125 const u32* pData = reinterpret_cast<const u32*>(data); in WriteData()
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| D | gfx_ParticleShape.h | 306 u32 data[4] = { 0, 0, 0, 0 }; in SetVertexParameter() local 311 data[j] = ut::Float24::Float32ToBits24(fdata[j]); in SetVertexParameter() 317 *target++ = (data[3] << 8) | (data[2] >> 16); in SetVertexParameter() 318 *target++ = (data[2] << 16) | (data[1] >> 8); in SetVertexParameter() 319 *target = (data[1] << 24) | (data[0]); in SetVertexParameter()
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| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_ResDictionary.h | 99 data[1]; // numData個ある member 101 ResDicNodeData* GetBeginNode() { return data; } in GetBeginNode() 102 const ResDicNodeData* GetBeginNode() const { return data; } in GetBeginNode() 119 return const_cast<void*>( ref().data[idx].ofsData.to_ptr() ); 126 return const_cast<void*>( ref().data[ idx ].ofsData.to_ptr() ); 133 return const_cast<void*>( ref().data[ idx ].ofsData.to_ptr() ); 163 data[1]; // numData + 1個ある member 165 ResDicNodeData* GetBeginNode() { return &data[1]; } in GetBeginNode() 166 const ResDicNodeData* GetBeginNode() const { return &data[1]; } in GetBeginNode() 186 return const_cast<void*>(ref().data[idx + 1].ofsData.to_ptr()); [all …]
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| D | ut_ResTypes.h | 62 Type64 data; in BSwap() local 63 data.SInt64 = val; in BSwap() 64 data.UInt64 = BSwap( data.UInt64 ); in BSwap() 65 return data.SInt64; in BSwap() 71 Type64 data; in BSwap() local 72 data.Float64 = val; in BSwap() 73 data.UInt64 = BSwap( data.UInt64 ); in BSwap() 74 return data.Float64; in BSwap() 87 Type32 data; in BSwap() local 88 data.SInt32 = val; in BSwap() [all …]
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| /NW4C-2.0.3/sources/libraries/ut/ |
| D | ut_ResDictionary.cpp | 31 const ResDicLinearData::ResDicNodeData* x = ref().data; in GetIndex() 55 p = &r.data[0]; in Get() 56 x = &r.data[p->idxLeft]; in Get() 68 x = &r.data[x->idxRight]; in Get() 72 x = &r.data[x->idxLeft]; in Get() 90 p = &r.data[0]; in Get() 91 x = &r.data[p->idxLeft]; in Get() 103 x = &r.data[x->idxRight]; in Get() 107 x = &r.data[x->idxLeft]; in Get()
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| D | ut_HeapBase.cpp | 35 #define GetBitValue(data, st, bits) \ argument 36 (((data) >>(st)) & ((1 <<(bits)) -1)) 50 #define SetBitValue(data, st, bits, val) \ argument 56 (data) &= ~maskBits; /* セットする領域をクリア */ \ 57 (data) |= newVal <<(st); \
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| /NW4C-2.0.3/tools/LayoutEditor/samples/demo/game_demo/ |
| D | readme.txt | 3 …In order to view the sample layout data, the font data that is referenced by the layout data must … 5 …To generate font data, run the batch file (make_sample_font.bat) located in the same folder as the…
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleCollection.cpp | 656 ParticleShape::VertexAttribute* data = in Create() local 658 ptr = data->m_Stream[0]; in Create() 667 ParticleShape::VertexAttribute* data = in Create() local 669 ptr = data->m_Stream[0]; in Create() 675 ParticleShape::VertexAttribute* data = in Create() local 677 ptr = data->m_Stream[0]; in Create() 762 ParticleShape::VertexAttribute* data = in Create() local 764 ptr = data->m_Stream[0]; in Create() 769 ParticleShape::VertexAttribute* data = in Create() local 771 ptr = data->m_Stream[0]; in Create() [all …]
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| /NW4C-2.0.3/sources/libraries/anim/res/ |
| D | anim_ResAnim.cpp | 533 ResAnimData* data = reinterpret_cast<ResAnimData*>(memory); in CreateEmptyResAnim() local 537 data->m_Header.revision = ResAnim::BINARY_REVISION; in CreateEmptyResAnim() 538 data->m_Header.signature = ResAnim::SIGNATURE; in CreateEmptyResAnim() 539 data->toName.set_ptr(""); in CreateEmptyResAnim() 540 data->toTargetAnimGroupName.set_ptr(targetAnimGroupName); in CreateEmptyResAnim() 541 data->m_LoopMode = ResAnimData::LOOP_MODE_ONETIME; in CreateEmptyResAnim() 542 data->m_FrameSize = 1; in CreateEmptyResAnim() 543 data->m_MemberAnimSetDicCount = 0; in CreateEmptyResAnim() 544 data->toMemberAnimSetDic.set_ptr(dicData); in CreateEmptyResAnim() 545 data->m_UserDataDicCount = 0; in CreateEmptyResAnim() [all …]
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| D | anim_ResUtil.cpp | 158 memberDic->data[idx].ofsString.set_ptr( origDic->data[idx].ofsString.to_ptr() ); in CloneTextureAnim() 159 memberDic->data[idx].ofsData.set_ptr( origDic->data[idx].ofsData.to_ptr() ); in CloneTextureAnim() 166 memberDic->data[idx].ofsData.set_ptr(dup.ptr()); in CloneTextureAnim()
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2010/Scripts/Startup/ |
| D | NW4C_utils.ms.inc | 108 fn appendData data = 110 if (classof data) != nw4c_userData do return false 111 append list data 119 local data = list[i] 120 if (classof data) != nw4c_userData do continue 122 ret += data.toString() 550 -- common user data setting 618 local data = nw4cEditUserDataRollout_Value 619 editName.text = data.dataname 620 rdoType.state = case data.type of [all …]
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2011/Scripts/Startup/ |
| D | NW4C_utils.ms.inc | 108 fn appendData data = 110 if (classof data) != nw4c_userData do return false 111 append list data 119 local data = list[i] 120 if (classof data) != nw4c_userData do continue 122 ret += data.toString() 550 -- common user data setting 618 local data = nw4cEditUserDataRollout_Value 619 editName.text = data.dataname 620 rdoType.state = case data.type of [all …]
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2010/Scripts/Startup/ |
| D | NW4C_utils.ms.inc | 108 fn appendData data = 110 if (classof data) != nw4c_userData do return false 111 append list data 119 local data = list[i] 120 if (classof data) != nw4c_userData do continue 122 ret += data.toString() 550 -- common user data setting 618 local data = nw4cEditUserDataRollout_Value 619 editName.text = data.dataname 620 rdoType.state = case data.type of [all …]
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2009/Scripts/Startup/ |
| D | NW4C_utils.ms.inc | 108 fn appendData data = 110 if (classof data) != nw4c_userData do return false 111 append list data 119 local data = list[i] 120 if (classof data) != nw4c_userData do continue 122 ret += data.toString() 550 -- common user data setting 618 local data = nw4cEditUserDataRollout_Value 619 editName.text = data.dataname 620 rdoType.state = case data.type of [all …]
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2009/Scripts/Startup/ |
| D | NW4C_utils.ms.inc | 108 fn appendData data = 110 if (classof data) != nw4c_userData do return false 111 append list data 119 local data = list[i] 120 if (classof data) != nw4c_userData do continue 122 ret += data.toString() 550 -- common user data setting 618 local data = nw4cEditUserDataRollout_Value 619 editName.text = data.dataname 620 rdoType.state = case data.type of [all …]
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2011/Scripts/Startup/ |
| D | NW4C_utils.ms.inc | 108 fn appendData data = 110 if (classof data) != nw4c_userData do return false 111 append list data 119 local data = list[i] 120 if (classof data) != nw4c_userData do continue 122 ret += data.toString() 550 -- common user data setting 618 local data = nw4cEditUserDataRollout_Value 619 editName.text = data.dataname 620 rdoType.state = case data.type of [all …]
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| /NW4C-2.0.3/tools/LayoutEditor/ |
| D | SetupViewer.bat | 4 mkdir data 5 …r\NW4C_LayoutConverter" layouts\viewer_info.clyt "%NW4C_ROOT%\tools\LayoutEditor\Viewer\Win32\data"
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| /NW4C-2.0.3/include/nw/font/ |
| D | font_RectDrawerCommand.h | 31 #define NW_FONT_ADD_SINGLE_COMMAND_PTR( ptr, header, data ) \ argument 32 *(ptr)++ = (data); \ 39 #define NW_FONT_RECTDRAWER_ADD_SINGLE_COMMAND( header, data ) \ argument 40 *__cb_current_command_buffer++ = (data); \
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