Searched refs:currentBuffer (Results 1 – 1 of 1) sorted by relevance
106 u32* currentBuffer = static_cast<u32*>( internal::NWGetCurrentCmdBuffer() ); in BuildCommonCommand() local108 u32 bufferSize = ut::GetOffsetFromPtr( currentBuffer, cmdBufferEnd ); in BuildCommonCommand()110 s32 result = this->BuildCommonCommand( currentBuffer, bufferSize ); in BuildCommonCommand()152 u32* currentBuffer = static_cast<u32*>( internal::NWGetCurrentCmdBuffer() ); in BuildShaderProgramCommand() local154 u32 bufferSize = ut::GetOffsetFromPtr( currentBuffer, cmdBufferEnd ); in BuildShaderProgramCommand()156 …s32 result = this->BuildShaderProgramCommand( vertexIndex, geometryIndex, currentBuffer, bufferSiz… in BuildShaderProgramCommand()