Home
last modified time | relevance | path

Searched refs:curItr (Results 1 – 13 of 13) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_ExternalSoundPlayer.cpp58 SoundList::Iterator curItr = itr++; in ~ExternalSoundPlayer() local
59 curItr->DetachExternalSoundPlayer( this ); in ~ExternalSoundPlayer()
78 SoundList::Iterator curItr = itr++; in StopAllSound() local
79 curItr->Stop( fadeFrames ); in StopAllSound()
99 SoundList::Iterator curItr = itr++; in PauseAllSound() local
100 curItr->Pause( flag, fadeFrames ); in PauseAllSound()
110 SoundList::Iterator curItr = itr++; in Finalize() local
111 curItr->DetachSoundActor( actor ); in Finalize()
112 RemoveSound( &*curItr ); in Finalize()
Dsnd_TaskManager.cpp253 TaskList::Iterator curItr = itr++; in RemoveTask() local
254 if ( &*curItr == task ) { in RemoveTask()
255 m_TaskList[ priority ].Erase( curItr ); in RemoveTask()
256 curItr->m_Status = Task::STATUS_CANCEL; in RemoveTask()
257 curItr->m_Event.Signal(); in RemoveTask()
286 TaskList::Iterator curItr = itr++; in RemoveTaskById() local
287 if ( curItr->m_Id == id ) { in RemoveTaskById()
288 m_TaskList[ priority ].Erase( curItr ); in RemoveTaskById()
289 curItr->m_Status = Task::STATUS_CANCEL; in RemoveTaskById()
290 curItr->m_Event.Signal(); in RemoveTaskById()
Dsnd_VoiceManager.cpp150 VoiceList::Iterator curItr = itr++; in UpdateAllVoices() local
151 curItr->StopFinished(); in UpdateAllVoices()
159 VoiceList::Iterator curItr = itr++; in UpdateAllVoices() local
160 curItr->Calc(); in UpdateAllVoices()
168 VoiceList::Iterator curItr = itr++; in UpdateAllVoices() local
169 curItr->Update(); in UpdateAllVoices()
234 VoiceList::Iterator curItr = itr++; in UpdateAllVoicesSync() local
235 if ( curItr->m_IsActive ) curItr->m_SyncFlag |= syncFlag; in UpdateAllVoicesSync()
Dsnd_ChannelManager.cpp68 ChannelList::Iterator curItr = itr++; in Finalize() local
69 curItr->Stop(); in Finalize()
97 ChannelList::Iterator curItr = itr++; in UpdateAllChannel() local
98 curItr->Update( true ); in UpdateAllChannel()
Dsnd_SoundThread.cpp317 PlayerCallbackList::Iterator curItr = itr++; in Finalize() local
318 curItr->OnShutdownSoundThread(); in Finalize()
449 SoundFrameCallbackList::Iterator curItr = itr++; in FrameProcess() local
450 curItr->OnBeginSoundFrame(); in FrameProcess()
484 PlayerCallbackList::Iterator curItr = itr++; in FrameProcess() local
485 curItr->OnUpdateFrameSoundThread(); in FrameProcess()
508 SoundFrameCallbackList::Iterator curItr = itr++; in FrameProcess() local
509 curItr->OnEndSoundFrame(); in FrameProcess()
581 PlayerCallbackList::Iterator curItr = itr++; in VoiceUpdate() local
582 curItr->OnUpdateVoiceSoundThread(); in VoiceUpdate()
Dsnd_SoundPlayer.cpp84 SoundList::Iterator curItr = itr++; in Update() local
85 curItr->Update(); in Update()
107 SoundList::Iterator curItr = itr++; in StopAllSound() local
108 curItr->Stop( fadeFrames ); in StopAllSound()
128 SoundList::Iterator curItr = itr++; in PauseAllSound() local
129 curItr->Pause( flag, fadeFrames ); in PauseAllSound()
Dsnd_DisposeCallbackManager.cpp124 CallbackList::Iterator curItr = itr++; in Dispose() local
125 curItr->InvalidateData( start, end ); in Dispose()
Dsnd_FrameHeap.cpp409 SectionList::Iterator curItr = itr++; in Dump() local
411 curItr->Dump( mgr, arc ); in Dump()
437 BlockList::Iterator curItr = itr++; in Dump() local
438 const void* ptr = curItr->GetBufferAddr(); in Dump()
Dsnd_StreamSoundPlayer.cpp207 StreamDataLoadTaskList::Iterator curItr = itr++; in Finalize() local
208 StreamDataLoadTask* task = &*curItr; in Finalize()
1146 StreamDataLoadTaskList::Iterator curItr = itr++; in UpdateTask() local
1147 StreamDataLoadTask* task = &*curItr; in UpdateTask()
/NW4C-2.0.3/sources/libraries/ut/
Dut_HeapBase.cpp146 HeapList::iterator curItr = itr++; in FindContainHeap() local
147 if ( reinterpret_cast<u32>(curItr->mHeapStart) <= memBlockAddress in FindContainHeap()
148 && reinterpret_cast<u32>(curItr->mHeapEnd) > memBlockAddress ) in FindContainHeap()
150 HeapBase* pChildHeapBase = FindContainHeap( &curItr->mChildList, memBlock ); in FindContainHeap()
155 return &(*curItr); in FindContainHeap()
194 HeapList::iterator curItr = itr++; in FindParentHeap() local
196 if ( reinterpret_cast<u32>(curItr->mHeapStart) <= heapAddress in FindParentHeap()
197 && reinterpret_cast<u32>(curItr->mHeapEnd) > heapAddress ) in FindParentHeap()
199 return FindContainHeap( &curItr->mChildList, &(*curItr) ); in FindParentHeap()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundPlayer.h471 SoundList::ReverseIterator curItr = itr; in ForEachSound() local
473 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound()
485 SoundList::Iterator curItr = itr++; in ForEachSound() local
487 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound()
504 PriorityList::Iterator curItr = itr++; in ForEachSoundPriorityOrder() local
506 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSoundPriorityOrder()
517 PriorityList::ReverseIterator curItr = itr; in ForEachSoundPriorityOrder() local
519 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSoundPriorityOrder()
Dsnd_ExternalSoundPlayer.h88 SoundList::ReverseIterator curItr = itr; in ForEachSound() local
90 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound()
102 SoundList::Iterator curItr = itr++; in ForEachSound() local
104 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound()
/NW4C-2.0.3/sources/libraries/snd/platform/
Dsnd_HardwareManagerAX.cppi272 CallbackList::Iterator curItr = itr++;
273 curItr->callback();