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Searched refs:createNum (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundArchivePlayer.cpp502 unsigned long createNum = m_SequenceSoundInstanceManager.Create( *buffer, requireSize ); in SetupSequenceSound() local
503 NW_ASSERT( createNum == numSounds ); in SetupSequenceSound()
534 unsigned long createNum = m_WaveSoundInstanceManager.Create( *buffer, requireSize ); in SetupWaveSound() local
535 NW_ASSERT( createNum == numSounds ); in SetupWaveSound()
566 unsigned long createNum = m_StreamSoundInstanceManager.Create( *buffer, requireSize ); in SetupStreamSound() local
567 NW_ASSERT( createNum == numSounds ); in SetupStreamSound()
598 unsigned long createNum = m_MmlSequenceTrackAllocator.Create( *buffer, requireSize ); in SetupSequenceTrack() local
599 NW_ASSERT( createNum == numTracks ); in SetupSequenceTrack()