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Searched refs:config (Results 1 – 11 of 11) sorted by relevance

/NW4C-2.0.3/tools/Viewer/
DViewer.ini23 /system/config/default_mode = 3D # (3D | EFF | LYT | SND)
25 /system/config/default_model =
27 /system/config/reload_target =
29 /system/config/capture_image =
31 /system/config/frame_rate = 60
33 /system/config/frame_skip = 0
46 /g3d/config/sub_mode = CAM # (CAM | MNU | LOG)
48 /g3d/config/blink_step_frame = 500
50 /g3d/config/num_blink = 4
52 /g3d/config/loop_onetime_anim = 0
[all …]
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResMaterial.cpp244 ResMaterial::TextureCoordinateConfig config = resMaterial.GetTextureCoordinateConfig(); in SetupTextureCoordinators() local
260 else if (config == ResMaterial::CONFIG_0120 || config == ResMaterial::CONFIG_0110) in SetupTextureCoordinators()
277 if (config == ResMaterial::CONFIG_0111) in SetupTextureCoordinators()
284 … else if (config == ResMaterial::CONFIG_0110 || config == ResMaterial::CONFIG_0112) in SetupTextureCoordinators()
291 else if (config == ResMaterial::CONFIG_0121) in SetupTextureCoordinators()
303 if (config == ResMaterial::CONFIG_0122) in SetupTextureCoordinators()
310 else if (config == ResMaterial::CONFIG_0120 || config == ResMaterial::CONFIG_0121) in SetupTextureCoordinators()
317 else if (config == ResMaterial::CONFIG_0112) in SetupTextureCoordinators()
Dgfx_ResFragmentShader.cpp186 …ResFragmentLighting::ConfigDetail config = ResFragmentLighting::ToConfigDetail(fragmentLighting.Ge… in CheckFragmentShader() local
190 if ( ut::CheckFlag(config, ResFragmentLighting::LUT_RR) && in CheckFragmentShader()
196 if ( ut::CheckFlag(config, ResFragmentLighting::LUT_RG) && in CheckFragmentShader()
202 if ( ut::CheckFlag(config, ResFragmentLighting::LUT_RB) && in CheckFragmentShader()
/NW4C-2.0.3/build/omake/
Dcommondefs.om104 LIBFILES += $`(addprefix $(NW4C_ROOT)$(DIRSEP)$(SUBDIR_LIBRARIES)$(DIRSEP)$(config.getTargetSubDir…
159 public.PrecompiledHeader(config, sources) =
160 private.TARGET_DIR = $(NW4C_ROOT)/pch/$(config.getTargetSubDirectory false)
163 private.OFILES = $(Object $(config), $(sources))
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResFragmentShader.h316 static NW_INLINE ConfigDetail ToConfigDetail( Config config ) in ToConfigDetail() argument
318 s32 configNumber = static_cast<s32>(config) - static_cast<s32>(CONFIG_TYPE0); in ToConfigDetail()
/NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2009/Scripts/Startup/
DNW4C_menu.ms306 --print "load config"
426 --print "save config"
/NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2011/Scripts/Startup/
DNW4C_menu.ms306 --print "load config"
426 --print "save config"
/NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2011/Scripts/Startup/
DNW4C_menu.ms306 --print "load config"
426 --print "save config"
/NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2010/Scripts/Startup/
DNW4C_menu.ms306 --print "load config"
426 --print "save config"
/NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2010/Scripts/Startup/
DNW4C_menu.ms306 --print "load config"
426 --print "save config"
/NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2009/Scripts/Startup/
DNW4C_menu.ms306 --print "load config"
426 --print "save config"