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Searched refs:command (Results 1 – 25 of 68) sorted by relevance

123

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SequenceSound.cpp119 DriverCommandSeqInit* command = in Setup() local
121 command->id = DRIVER_COMMAND_SEQ_INIT; in Setup()
122 command->player = &m_SequenceSoundPlayerInstance; in Setup()
123 command->trackAllocator = trackAllocator; in Setup()
124 command->allocTracks = allocTracks; in Setup()
125 command->noteOnCallback = noteOnCallback; in Setup()
126 cmdmgr.PushCommand(command); in Setup()
133 DriverCommandSeqSetBankData* command = in SetBankData() local
135 command->id = DRIVER_COMMAND_SEQ_BANKDATA; in SetBankData()
136 command->player = &m_SequenceSoundPlayerInstance; in SetBankData()
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Dsnd_DriverCommand.cpp28 DriverCommand* command = commandList; in ProcessCommandList() local
30 while( command != NULL ) in ProcessCommandList()
32 switch( command->id ) in ProcessCommandList()
40 DriverCommandReply* c = reinterpret_cast<DriverCommandReply*>(command); in ProcessCommandList()
47 DriverCommandPlayerInit* c = reinterpret_cast<DriverCommandPlayerInit*>(command); in ProcessCommandList()
55 DriverCommandPlayer* c = reinterpret_cast<DriverCommandPlayer*>(command); in ProcessCommandList()
62 DriverCommandPlayer* c = reinterpret_cast<DriverCommandPlayer*>(command); in ProcessCommandList()
69 DriverCommandPlayer* c = reinterpret_cast<DriverCommandPlayer*>(command); in ProcessCommandList()
79 DriverCommandPlayer* c = reinterpret_cast<DriverCommandPlayer*>(command); in ProcessCommandList()
86 … DriverCommandPlayerPanParam* c = reinterpret_cast<DriverCommandPlayerPanParam*>(command); in ProcessCommandList()
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Dsnd_StreamSound.cpp115 DriverCommandStreamSoundInit* command = in Setup() local
117 command->id = DRIVER_COMMAND_STRM_INIT; in Setup()
118 command->player = &m_StreamSoundPlayerInstance; in Setup()
119 command->pBufferPool = pBufferPool; in Setup()
120 command->allocChannelCount = allocChannelCount; in Setup()
121 command->allocTrackFlag = allocTrackFlag; in Setup()
122 cmdmgr.PushCommand(command); in Setup()
141 DriverCommandStreamSoundSetup* command = in Prepare() local
143 command->id = DRIVER_COMMAND_STRM_SETUP; in Prepare()
144 command->player = &m_StreamSoundPlayerInstance; in Prepare()
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Dsnd_BasicSound.cpp119 DriverCommandPlayerInit* command = in Initialize() local
121 command->id = DRIVER_COMMAND_PLAYER_INIT; in Initialize()
122 command->player = basicPlayer; in Initialize()
123 command->availableFlagPtr = &m_PlayerAvailableFlag; in Initialize()
124 cmdmgr.PushCommand(command); in Initialize()
166 DriverCommandPlayer* command = in Finalize() local
168 command->id = DRIVER_COMMAND_PLAYER_STOP; in Finalize()
169 command->player = GetBasicSoundPlayerHandle(); in Finalize()
170 command->flag = m_FadeOutFlag; in Finalize()
171 cmdmgr.PushCommand(command); in Finalize()
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Dsnd_WaveSound.cpp112 DriverCommandWaveSoundSetup* command = in Prepare() local
114 command->id = DRIVER_COMMAND_WAVESND_SETUP; in Prepare()
115 command->player = &m_WaveSoundPlayerInstance; in Prepare()
116 command->wsdFile = wsdFile; in Prepare()
117 command->waveSoundOffset = startInfo.index; in Prepare()
118 command->startOffsetType = startInfo.startOffsetType; in Prepare()
119 command->offset = startInfo.startOffset; in Prepare()
120 command->callback = startInfo.callback; in Prepare()
121 command->callbackData = startInfo.callbackData; in Prepare()
122 cmdmgr.PushCommand(command); in Prepare()
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Dsnd_DriverCommandManager.cpp135 u32 DriverCommandManager::PushCommand( DriverCommand* command ) in PushCommand() argument
139 m_CommandListBegin = command; in PushCommand()
140 m_CommandListEnd = command; in PushCommand()
144 m_CommandListEnd->next = command; in PushCommand()
145 m_CommandListEnd = command; in PushCommand()
148 command->next = NULL; in PushCommand()
178 DriverCommand* command = AllocCommand<DriverCommand>(); in FlushCommand() local
179 command->id = DRIVER_COMMAND_DUMMY; in FlushCommand()
180 PushCommand(command); in FlushCommand()
212 DriverCommand* command = commandList; in FinalizeCommandList() local
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Dsnd_SoundSystem.cpp382 internal::DriverCommandEffect* command = in AppendEffect() local
384 command->id = internal::DRIVER_COMMAND_APPEND_EFFECT; in AppendEffect()
385 command->bus = bus; in AppendEffect()
386 command->effect = effect; in AppendEffect()
387 cmdmgr.PushCommand(command); in AppendEffect()
396 internal::DriverCommandEffect* command = in ClearEffect() local
398 command->id = internal::DRIVER_COMMAND_CLEAR_EFFECT; in ClearEffect()
399 command->bus = bus; in ClearEffect()
400 command->fadeTimes = fadeTimes; in ClearEffect()
401 cmdmgr.PushCommand(command); in ClearEffect()
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Dsnd_SoundDataManager.cpp75 internal::DriverCommandDisposeCallback* command = in Initialize() local
77 command->id = internal::DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK; in Initialize()
78 command->callback = this; in Initialize()
79 cmdmgr.PushCommand(command); in Initialize()
88 internal::DriverCommandDisposeCallback* command = in Finalize() local
90 command->id = internal::DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK; in Finalize()
91 command->callback = this; in Finalize()
92 cmdmgr.PushCommand(command); in Finalize()
291 internal::DriverCommandInvalidateData* command =
293 command->id = internal::DRIVER_COMMAND_INVALIDATE_DATA;
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Dsnd_HardwareManager.cpp65 DriverCommandAllVoicesSync* command = in SetOutputMode() local
67 command->id = DRIVER_COMMAND_ALLVOICES_SYNC; in SetOutputMode()
68 command->syncFlag = Voice::UPDATE_MIX; in SetOutputMode()
69 cmdmgr.PushCommand(command); in SetOutputMode()
105 DriverCommandAllVoicesSync* command = in SetMasterVolume() local
107 command->id = DRIVER_COMMAND_ALLVOICES_SYNC; in SetMasterVolume()
108 command->syncFlag = Voice::UPDATE_VE; in SetMasterVolume()
109 cmdmgr.PushCommand(command); in SetMasterVolume()
135 DriverCommandAllVoicesSync* command = in SetSrcType() local
137 command->id = DRIVER_COMMAND_ALLVOICES_SYNC; in SetSrcType()
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Dsnd_PlayerHeap.cpp138 internal::DriverCommandInvalidateData* command = in Clear() local
140 command->id = internal::DRIVER_COMMAND_INVALIDATE_DATA; in Clear()
141 command->mem = m_pStartAddress; in Clear()
142command->size = static_cast<unsigned long>( ut::GetOffsetFromPtr( m_pStartAddress, m_pAllocAddress… in Clear()
143 cmdmgr.PushCommand(command); in Clear()
Dsnd_SoundHeap.cpp199 internal::DriverCommandInvalidateData* command = in DisposeCallbackFunc() local
201 command->id = internal::DRIVER_COMMAND_INVALIDATE_DATA; in DisposeCallbackFunc()
202 command->mem = mem; in DisposeCallbackFunc()
203 command->size = size; in DisposeCallbackFunc()
204 cmdmgr.PushCommand(command); in DisposeCallbackFunc()
Dsnd_StreamSoundPlayer.cpp2215 DriverCommandStreamSoundLoadHeader* command = in LoadHeader() local
2217 command->id = DRIVER_COMMAND_STRM_LOADHEADER; in LoadHeader()
2218 command->player = m_PlayerHandle; in LoadHeader()
2220 if ( ! loader.ReadStreamInfo( &command->streamInfo ) ) in LoadHeader()
2225 command->dataBlockOffset = loader.GetDataBlockOffset(); in LoadHeader()
2226 command->trackCount = loader.GetTrackCount(); in LoadHeader()
2227 command->channelCount = loader.GetChannelCount(); in LoadHeader()
2230 NW_ASSERT( command->trackCount <= DriverCommandStreamSoundLoadHeader::TRACK_MAX ); in LoadHeader()
2231 for ( unsigned int i = 0; i < command->trackCount; i++ ) in LoadHeader()
2233 if ( ! loader.ReadStreamTrackInfo( &command->trackInfoArray[i], i ) ) in LoadHeader()
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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp301 u32* command = reinterpret_cast<u32*>( bufferInfo.GetCurrentAddress() ); in SetupActivateVertexAttributeCommand_() local
304 command[0] = (inputRegNum - 1) | 0xa0000000; in SetupActivateVertexAttributeCommand_()
305 command[1] = internal::MakeCommandHeader(REG_VTX_SHADER_ATTR_NUM, 1, false, 0xb); in SetupActivateVertexAttributeCommand_()
307 command[2] = (inputRegNum - 1); in SetupActivateVertexAttributeCommand_()
308 command[3] = internal::MakeCommandHeader(REG_VTX_SHADER_ATTR_NUM_2, 1, false, 0x1); in SetupActivateVertexAttributeCommand_()
310 command[4] = 0; in SetupActivateVertexAttributeCommand_()
311 command[5] = internal::MakeCommandHeader(REG_VTX_MAP_0, 2, true, 0xF); in SetupActivateVertexAttributeCommand_()
312 command[6] = 0; in SetupActivateVertexAttributeCommand_()
313 command[7] = 0; in SetupActivateVertexAttributeCommand_()
315 command[8] = baseAddr >> 3; in SetupActivateVertexAttributeCommand_()
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Dgfx_ParticleShape.cpp65 u32* command = reinterpret_cast<u32*>(shape->m_CommandCache[bufferSide]); in SetupParticleVertexAttributeCommand() local
72 command[0] = (vtxAttrNum - 1) | 0xa0000000; in SetupParticleVertexAttributeCommand()
73 command[1] = HEADER_VTX_SHADER_ATTR_NUM; in SetupParticleVertexAttributeCommand()
75 command[2] = (vtxAttrNum - 1); in SetupParticleVertexAttributeCommand()
76 command[3] = HEADER_VTX_SHADER_ATTR_NUM_2; in SetupParticleVertexAttributeCommand()
78 command[4] = 0; in SetupParticleVertexAttributeCommand()
79 command[5] = HEADER_VTX_MAP_0; in SetupParticleVertexAttributeCommand()
80 command[6] = 0; in SetupParticleVertexAttributeCommand()
81 command[7] = 0; in SetupParticleVertexAttributeCommand()
84 command[8] = baseAddr >> 3; in SetupParticleVertexAttributeCommand()
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Dgfx_MeshRenderer.cpp291 u32* command = (u32*)internal::NWGetCurrentCmdBuffer(); in RenderParticleShape() local
294 command[commandIndex++] = 0x80000000 | VERTEX_SHADER_UNIFORM_POSOFFS_INDEX; in RenderParticleShape()
295command[commandIndex++] = internal::MakeCommandHeader(REG_UNIFORM_FLOAT_INDEX, 1 + 4, true, 0xF); in RenderParticleShape()
296 command[commandIndex++] = 0; in RenderParticleShape()
297 command[commandIndex++] = *(u32*)&resource.GetPositionOffset().z; in RenderParticleShape()
298 command[commandIndex++] = *(u32*)&resource.GetPositionOffset().y; in RenderParticleShape()
299 command[commandIndex++] = *(u32*)&resource.GetPositionOffset().x; in RenderParticleShape()
308 command[commandIndex++] = 0x80000000 | VERTEX_SHADER_UNIFORM_UNIVREG_INDEX; in RenderParticleShape()
309 command[commandIndex++] = HEADER_UNIFORM_FLOAT_INDEX; in RenderParticleShape()
320 (f32*)&command[commandIndex], in RenderParticleShape()
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/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResTextureMapper.h131 ::std::pair<u32, u32*> command = GetOwnerCommand(); in SetMinFilter()
145 NW_MIN_ASSERT(command.first, (CMD_INDEX + 1) * sizeof(u32)); in SetMinFilter()
146 NW_NULL_ASSERT(command.second); in SetMinFilter()
158 internal::SetCmdValue( &command.second[CMD_INDEX], value2, CMD_MASK2, CMD_SHIFT2 ); in SetMinFilter()
171 internal::SetCmdValue( &command.second[CMD_INDEX], value24, CMD_MASK24, CMD_SHIFT24 ); in SetMinFilter()
183 ::std::pair<u32, u32*> command = GetOwnerCommand(); in GetMagFilter()
187 NW_MIN_ASSERT(command.first, (CMD_INDEX + 1) * sizeof(u32)); in GetMagFilter()
188 NW_NULL_ASSERT(command.second); in GetMagFilter()
190 …return static_cast<MagFilter>(internal::GetCmdValue( command.second[CMD_INDEX], CMD_MASK, CMD_SHIF… in GetMagFilter()
199 ::std::pair<u32, u32*> command = GetOwnerCommand(); in SetMagFilter()
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/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DGrRenderer.cpp217 GrPrimitiveRenderer::MakeSceneBeginCommand(bit32* command) in MakeSceneBeginCommand() argument
219 command = nn::gr::CTR::MakeDisableAllCommand(command); in MakeSceneBeginCommand()
222 command = m_Viewport.MakeCommand(command); in MakeSceneBeginCommand()
225 command = m_Scissor.MakeCommand(command); in MakeSceneBeginCommand()
228 command = m_Shader.MakeFullCommand(command); in MakeSceneBeginCommand()
233 command = render_state.MakeCommand(command); in MakeSceneBeginCommand()
242 command = texture.MakeCommand(command); in MakeSceneBeginCommand()
252 command = combiner.MakeCommand(command); in MakeSceneBeginCommand()
255 command = nn::gr::Vertex::MakeDisableCommand(command); in MakeSceneBeginCommand()
257 return command; in MakeSceneBeginCommand()
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DGrRenderer.h81 bit32* MakeDisableCommand(bit32* command) in MakeDisableCommand() argument
83 return nn::gr::CTR::MakeDisableAllCommand(command); in MakeDisableCommand()
86 bit32* MakeSceneBeginCommand(bit32* command);
88 bit32* MakeDrawBoxCommand(bit32* command, const nn::math::MTX34& worldMatrix);
90 bit32* MakeSceneEndCommand(bit32* command) in MakeSceneEndCommand() argument
92 return MakeDisableCommand(command); in MakeSceneEndCommand()
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_DrawerGraphics.cpp128 const u32 command[] = in SetUpTexEnv() local
133 NW_FONT_RECTDRAWER_ADD_COMMAND( command, sizeof( command ) ); in SetUpTexEnv()
160 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnv() local
183 *reinterpret_cast< nw::ut::Color8* >( &command[ 4 ] ) = white; in SetUpTexEnv()
185 NW_FONT_RECTDRAWER_ADD_COMMAND( command, sizeof( command ) ); in SetUpTexEnv()
189 else if ( *reinterpret_cast< nw::ut::Color8* >( &command[ 4 ] ) != white ) in SetUpTexEnv()
193 *reinterpret_cast< nw::ut::Color8* >( &command[ 4 ] ) = white; in SetUpTexEnv()
197 command[ 4 ] ); in SetUpTexEnv()
208 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnv() local
266 *reinterpret_cast< nw::ut::Color8* >( &command[ 4 ] ) = black; in SetUpTexEnv()
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/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResTextureMapper.cpp110 u32* command = textureMapper.GetCommandCache(); in SetTextureMipmapCommand() local
118 internal::SetCmdValue( &command[CMD_INDEX], mipmapSize, CMD_MASK, CMD_SHIFT ); in SetTextureMipmapCommand()
695 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local
699 command[0] &= ~FORMAT_MASK; // format in SetupTextureMapperCommand()
700 command[3] &= ~0x0FF00000; // コマンドヘッダ in SetupTextureMapperCommand()
701 command[4] &= ~(HEIGHT_MASK | WIDTH_MASK); // width, height in SetupTextureMapperCommand()
702 command[5] &= ~(FORMAT_ETC_MASK); // etc_format in SetupTextureMapperCommand()
703 command[6] &= ~(MIPMAP_SIZE_MASK); // mipmap in SetupTextureMapperCommand()
704 command[7] &= ~ADDRESS_MASK; // address in SetupTextureMapperCommand()
712 command[0] |= format & FORMAT_MASK; in SetupTextureMapperCommand()
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Dgfx_ResMesh.cpp74 u32* command = &mesh.ref().m_IrScaleCommand[0]; in ResSeparateDataShape_SetupVertexIrScale() local
77 std::memset(command, 0, sizeof(mesh.ref().m_IrScaleCommand)); in ResSeparateDataShape_SetupVertexIrScale()
79 command[0] = VERTEX_SHADER_UNIFORM_IRSCALE_INDEX | 0x80000000; in ResSeparateDataShape_SetupVertexIrScale()
80 command[1] = internal::MakeCommandHeader(PICA_REG_VS_FLOAT_ADDR, 1, false, 0xF); in ResSeparateDataShape_SetupVertexIrScale()
81 command[3] = internal::MakeCommandHeader(PICA_REG_VS_FLOAT0, 2 * 4, false, 0xF); in ResSeparateDataShape_SetupVertexIrScale()
109 … if ( commandIndex >= 0 ) { command[ commandIndex ] = ut::Float32::Float32ToBits32(1.0f); } in ResSeparateDataShape_SetupVertexIrScale()
120 … if ( commandIndex >= 0 ) { command[ commandIndex ] = ut::Float32::Float32ToBits32(scale); } in ResSeparateDataShape_SetupVertexIrScale()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_CommandUtil.h712 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fv() local
718 command[0] = SHORT_HEADER[0]; in NWSetUniform4fv()
719 command[1] = SHORT_HEADER[1]; in NWSetUniform4fv()
720 NWCopyVec4Reverse(reinterpret_cast<f32*>(&command[2]), data); in NWSetUniform4fv()
729 command[0] = SHORT_HEADER2[0]; in NWSetUniform4fv()
730 command[1] = SHORT_HEADER2[1]; in NWSetUniform4fv()
731 NWCopyMtx24Reverse(reinterpret_cast<f32*>(&command[2]), data); in NWSetUniform4fv()
740 command[0] = LONG_HEADER[0]; in NWSetUniform4fv()
741 command[1] = LONG_HEADER[1]; in NWSetUniform4fv()
743 …reinterpret_cast<f32*>(&command[2]), data, LONG_VALUE_HEADER | ((MATRIX3x4 * REG_COUNT - 1) << SIZ… in NWSetUniform4fv()
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/NW4C-2.0.3/sources/libraries/ut/
Dut_CmdCache.cpp447 const u32* command, in Add() argument
455 command, in Add()
488 const u32 *const command = reinterpret_cast<const u32*>(fromPtr); in DumpCommon() local
495 const u32 address = internal::GetBits(command[1], 0, 16); in DumpCommon()
496 dataCount = static_cast<int>(internal::GetBits(command[1], 20, 7)); in DumpCommon()
497 const bool seq = internal::TestBit(command[1], 31); in DumpCommon()
533 math::U32AsF32(command[0]), in DumpCommon()
534 math::U32AsF32(command[1])); in DumpCommon()
539 command[0], in DumpCommon()
540 command[1]); in DumpCommon()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp205 bit32* command; in BeginDrawingShape() local
206 …nngxGetCmdlistParameteri( NN_GX_CMDLIST_CURRENT_BUFADDR, reinterpret_cast<GLint*>( &command ) ); … in BeginDrawingShape()
208 bit32* commandStart = command; in BeginDrawingShape()
209 command = m_ShapeViewport.MakeCommand( command ); in BeginDrawingShape()
211 nngxMoveCommandbufferPointer( ( command - commandStart ) * sizeof(u32) ); in BeginDrawingShape()
230 bit32* command; in EndDrawingShape() local
231 …nngxGetCmdlistParameteri( NN_GX_CMDLIST_CURRENT_BUFADDR, reinterpret_cast<GLint*>( &command ) ); … in EndDrawingShape()
233 bit32* commandStart = command; in EndDrawingShape()
234 command = nn::gr::CTR::Vertex::MakeDisableCommand( command ); in EndDrawingShape()
235 command = m_ShapeVertex.MakeEnableAttrCommand( command ); in EndDrawingShape()
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/NW4C-2.0.3/include/nw/snd/
Dsnd_DriverCommandManager.h42 u32 PushCommand( DriverCommand* command );
59 void FinalizeCommandList( DriverCommand* command );
94 Command* command = reinterpret_cast<Command*>( AllocMemory( commandAreaCount ) ); in AllocCommand() local
95 command->memory_next = m_CommandMemoryAreaBegin; in AllocCommand()
97 return command; in AllocCommand()

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