Searched refs:combiner1 (Results 1 – 1 of 1) sorted by relevance
678 nw::gfx::ResTextureCombiner combiner1 = resFragmentShader.GetTextureCombiners(1); in SetupShadowMaterial() local679 combiner1.SetSourceRgb(0, nw::gfx::ResTextureCombiner::SOURCE_TEXTURE1); in SetupShadowMaterial()680 combiner1.SetSourceRgb(1, nw::gfx::ResTextureCombiner::SOURCE_PREVIOUS); in SetupShadowMaterial()681 combiner1.SetOperandRgb(0, nw::gfx::ResTextureCombiner::OPERANDRGB_SRC_COLOR); in SetupShadowMaterial()682 combiner1.SetOperandRgb(1, nw::gfx::ResTextureCombiner::OPERANDRGB_ONE_MINUS_SRC_COLOR); in SetupShadowMaterial()683 combiner1.SetCombineRgb(nw::gfx::ResTextureCombiner::COMBINE_MODULATE); in SetupShadowMaterial()