Home
last modified time | relevance | path

Searched refs:combiner0 (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp671 nw::gfx::ResTextureCombiner combiner0 = resFragmentShader.GetTextureCombiners(0); in SetupShadowMaterial() local
672 combiner0.SetSourceRgb(0, nw::gfx::ResTextureCombiner::SOURCE_TEXTURE0); in SetupShadowMaterial()
673 combiner0.SetSourceRgb(1, nw::gfx::ResTextureCombiner::SOURCE_CONSTANT); in SetupShadowMaterial()
674 combiner0.SetOperandRgb(0, nw::gfx::ResTextureCombiner::OPERANDRGB_ONE_MINUS_SRC_COLOR); in SetupShadowMaterial()
675 combiner0.SetOperandRgb(1, nw::gfx::ResTextureCombiner::OPERANDRGB_SRC_COLOR); in SetupShadowMaterial()
676 combiner0.SetCombineRgb(nw::gfx::ResTextureCombiner::COMBINE_MODULATE); in SetupShadowMaterial()