Searched refs:colorIndex (Results 1 – 1 of 1) sorted by relevance
151 u32 colorIndex = 4 * index; in InitializeShape() local152 m_ShapeColorStreamArray[ colorIndex ] = 1.0f; in InitializeShape()153 m_ShapeColorStreamArray[ colorIndex + 1 ] = 1.0f; in InitializeShape()154 m_ShapeColorStreamArray[ colorIndex + 2 ] = 1.0f; in InitializeShape()155 m_ShapeColorStreamArray[ colorIndex + 3 ] = 1.0f; in InitializeShape()774 s32 colorIndex = 4 * index; in BuildColor() local775 pColorArray[ colorIndex ] = floatColor.r; in BuildColor()776 pColorArray[ colorIndex + 1] = floatColor.g; in BuildColor()777 pColorArray[ colorIndex + 2] = floatColor.b; in BuildColor()778 pColorArray[ colorIndex + 3] = floatColor.a; in BuildColor()