Searched refs:collection (Results 1 – 6 of 6) sorted by relevance
650 ParticleCollection* collection, in SetDefaultValues() argument658 if (!collection->IsStream(PARTICLEUSAGE_LIFE)) in SetDefaultValues()660 lifeParam = *(ParticleTime*)collection->GetParameterPtr(PARTICLEUSAGE_LIFE); in SetDefaultValues()663 …u16* activeIndex = (u16*)collection->GetStreamPtr(PARTICLEUSAGE_ACTIVEINDEX, PARTICLE_BUFFER_FRONT… in SetDefaultValues()666 …const int startIndex = (isAscendingOrder)? collection->GetCount() : collection->GetCapacity() - co… in SetDefaultValues()669 … u16* pFreeIndex = (u16*)collection->GetStreamPtr(PARTICLEUSAGE_FREEINDEX, PARTICLE_BUFFER_FRONT); in SetDefaultValues()671 pFreeIndex += collection->GetCapacity() - collection->GetCount() - 1; in SetDefaultValues()673 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER… in SetDefaultValues()676 …nw::math::VEC3* translate = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PAR… in SetDefaultValues()679 …nw::math::VEC3* velocity = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_VELOCITY, PARTI… in SetDefaultValues()[all …]
456 ParticleCollection* collection = particleSet->GetParticleCollection(); in RenderParticleShape() local457 streamOffset += sizeof(u16) * (collection->GetCapacity() - collection->GetCount()); in RenderParticleShape()
46 ParticleCollection* collection = particleSet->GetParticleCollection(); in SetupParticleVertexAttributeCommand() local
224 nw::gfx::ParticleCollection* collection = particleSet->GetParticleCollection(); in UserUpdater() local225 NW_NULL_ASSERT(collection); in UserUpdater()228 const int count = collection->GetCount(); in UserUpdater()237 (u16*)collection->GetStreamPtr( in UserUpdater()243 (nw::math::VEC3*)collection->GetStreamPtr( in UserUpdater()254 (nw::math::VEC3*)collection->GetStreamPtr( in UserUpdater()263 const int startIndex = (isAscendingOrder) ? 0 : collection->GetCapacity() - 1; in UserUpdater()281 collection->KillParticle(index); in UserUpdater()
378 nw::gfx::ParticleCollection* collection = particleSet->GetParticleCollection(); in UpdateScene() local383 … collection->SetParameter(nw::gfx::PARTICLEUSAGE_COLOR, nw::gfx::PARTICLE_BUFFER_FRONT, newColor); in UpdateScene()393 collection->SetLifeParameter(&newLife); in UpdateScene()401 (u16*)collection->GetStreamPtr( in UpdateScene()406 (nw::math::VEC3*)collection->GetStreamPtr( in UpdateScene()411 (nw::math::VEC3*)collection->GetStreamPtr( in UpdateScene()415 const int count = collection->GetCount(); in UpdateScene()
121 /* the style of the div around each node's collection of children */