| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_FrameBuffer.h | 230 …void ClearBuffer( u32 mask, const ut::FloatColor& clearColor, f32 clearDepth, u8 clearStencil = 0 … 231 void ClearBuffer( const ut::FloatColor& clearColor, f32 clearDepth, u8 clearStencil = 0 ) const 233 this->ClearBuffer( CLEAR_MASK_ALL, clearColor, clearDepth, clearStencil );
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| D | gfx_GlImplement.h | 65 u32 depthAddr, u32 depthSize, u32 clearDepth, u32 depthWidth
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_GlImplement.cpp | 47 u32 depthAddr, u32 depthSize, u32 clearDepth, u32 depthWidth in nwgfxClear() argument 52 reinterpret_cast<GLvoid*>(depthAddr), depthSize, clearDepth, depthWidth in nwgfxClear()
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| D | gfx_FrameBuffer.cpp | 251 f32 clearDepth, in ClearBuffer() argument 329 …clearDepthHW = static_cast<u16>( nw::ut::Clamp(clearDepth, 0.0f, 1.0f) * static_cast<f32>(0xFFFF) … in ClearBuffer() 336 …clearDepthHW = static_cast<u32>( nw::ut::Clamp(clearDepth, 0.0f, 1.0f) * static_cast<f32>(0xFFFFFF… in ClearBuffer() 342 …clearDepthHW = static_cast<u32>( nw::ut::Clamp(clearDepth, 0.0f, 1.0f) * static_cast<f32>(0xFFFFFF… in ClearBuffer()
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| /NW4C-2.0.3/demos/lyt/simple/sources/ |
| D | main.cpp | 309 const f32 clearDepth = 0.0f; in nnMain() local 316 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 331 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-2.0.3/demos/lyt/texVram/sources/ |
| D | main.cpp | 271 const f32 clearDepth = 0.0f; in nnMain() local 278 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 293 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-2.0.3/demos/lyt/extUserData/sources/ |
| D | main.cpp | 283 const f32 clearDepth = 0.0f; in nnMain() local 290 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 305 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-2.0.3/demos/lyt/locationAdjust/sources/ |
| D | main.cpp | 245 const f32 clearDepth = 0.0f; in nnMain() local 262 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 279 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-2.0.3/demos/lyt/archiveFont/sources/ |
| D | main.cpp | 251 const f32 clearDepth = 0.0f; in nnMain() local 258 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 273 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-2.0.3/demos/lyt/multiArc/sources/ |
| D | main.cpp | 237 const f32 clearDepth = 0.0f; in nnMain() local 245 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 263 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-2.0.3/demos/lyt/perspective/sources/ |
| D | main.cpp | 295 const f32 clearDepth = 0.0f; in nnMain() local 310 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 335 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-2.0.3/demos/lyt/group/sources/ |
| D | main.cpp | 230 const f32 clearDepth = 0.0f; in nnMain() local 273 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 288 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-2.0.3/demos/lyt/simple2/sources/ |
| D | main.cpp | 279 const f32 clearDepth = 0.0f; in nnMain() local 286 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 301 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-2.0.3/demos/font/ResFont/sources/ |
| D | main.cpp | 475 const f32 clearDepth = 0.0f; in nnMain() local 483 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 492 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-2.0.3/demos/lyt/bounding/sources/ |
| D | main.cpp | 303 const f32 clearDepth = 0.0f; in nnMain() local 312 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 363 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-2.0.3/demos/font/ArchiveFont/sources/ |
| D | main.cpp | 561 const f32 clearDepth = 0.0f; in nnMain() local 569 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 584 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-2.0.3/demos/lyt/animShare/sources/ |
| D | main.cpp | 471 const f32 clearDepth = 0.0f; in nnMain() local 480 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 513 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-2.0.3/demos/lyt/tagGroupBind/sources/ |
| D | main.cpp | 442 const f32 clearDepth = 0.0f; in nnMain() local 451 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 503 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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