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Searched refs:clearColor (Results 1 – 23 of 23) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_FrameBuffer.cpp250 const ut::FloatColor& clearColor, in ClearBuffer() argument
275 clearColorHW = ColorToRGBA8( clearColor ); in ClearBuffer()
282 clearColorHW = ColorToRGBA8( clearColor ); in ClearBuffer()
288 clearColorHW = ColorToRGB5A1( clearColor ); in ClearBuffer()
295 clearColorHW = ColorToRGB565( clearColor ); in ClearBuffer()
302 clearColorHW = ColorToRGBA4( clearColor ); in ClearBuffer()
Dgfx_GlImplement.cpp46 u32 colorAddr, u32 colorSize, u32 clearColor, u32 colorWidth, in nwgfxClear() argument
51 reinterpret_cast<GLvoid*>(colorAddr), colorSize, clearColor, colorWidth, in nwgfxClear()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_FrameBuffer.h230 …void ClearBuffer( u32 mask, const ut::FloatColor& clearColor, f32 clearDepth, u8 clearStencil = 0 …
231 void ClearBuffer( const ut::FloatColor& clearColor, f32 clearDepth, u8 clearStencil = 0 ) const
233 this->ClearBuffer( CLEAR_MASK_ALL, clearColor, clearDepth, clearStencil );
Dgfx_GlImplement.h64 u32 colorAddr, u32 colorSize, u32 clearColor, u32 colorWidth,
/NW4C-2.0.3/demos/lyt/simple/sources/
Dmain.cpp308 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
316 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
331 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/lyt/texVram/sources/
Dmain.cpp270 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
278 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
293 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/lyt/extUserData/sources/
Dmain.cpp282 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
290 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
305 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/lyt/locationAdjust/sources/
Dmain.cpp244 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
262 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
279 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/lyt/archiveFont/sources/
Dmain.cpp250 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
258 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
273 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/lyt/multiArc/sources/
Dmain.cpp236 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
245 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
263 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/lyt/perspective/sources/
Dmain.cpp294 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
310 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
335 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/lyt/group/sources/
Dmain.cpp229 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
273 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
288 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/lyt/simple2/sources/
Dmain.cpp278 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
286 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
301 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/font/ResFont/sources/
Dmain.cpp474 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
483 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
492 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/lyt/bounding/sources/
Dmain.cpp302 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
312 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
363 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/Nw4cDemo/include/
DGraphics.h60 void ClearBuffer( nw::ut::FloatColor clearColor );
DSmRenderSystem.h112 void ClearBuffer( nw::ut::FloatColor clearColor );
/NW4C-2.0.3/demos/font/ArchiveFont/sources/
Dmain.cpp560 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
569 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
584 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/lyt/animShare/sources/
Dmain.cpp470 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
480 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
513 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/lyt/tagGroupBind/sources/
Dmain.cpp441 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
451 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
503 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmRenderSystem.cpp306 SmRenderSystem::ClearBuffer( nw::ut::FloatColor clearColor ) in ClearBuffer() argument
310 clearColor, in ClearBuffer()
/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsSystem.h369 void ClearBuffer(ut::FloatColor clearColor);
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp655 RenderSystem::ClearBuffer( nw::ut::FloatColor clearColor ) in ClearBuffer() argument
663 clearColor, in ClearBuffer()