| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_SequenceTrack.cpp | 187 Channel* channel = m_pChannelList; in UpdateChannelLength() local 188 while( channel != NULL ) in UpdateChannelLength() 190 if ( channel->GetLength() > 0 ) in UpdateChannelLength() 192 channel->SetLength( channel->GetLength() - 1 ); in UpdateChannelLength() 195 UpdateChannelRelease( channel ); in UpdateChannelLength() 197 if ( ! channel->IsAutoUpdateSweep() ) in UpdateChannelLength() 199 channel->UpdateSweep( 1 ); in UpdateChannelLength() 202 channel = channel->GetNextTrackChannel(); in UpdateChannelLength() 215 void SequenceTrack::UpdateChannelRelease( Channel* channel ) in UpdateChannelRelease() argument 217 if ( ( channel->GetLength() == 0 ) && ( ! channel->IsRelease() ) ) in UpdateChannelRelease() [all …]
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| D | snd_HardwareChannelManager.cpp | 76 HardwareChannel& channel = m_ActiveList.GetFront(); in Finalize() local 78 if ( channel.IsAvailable() ) in Finalize() 80 channel.Stop(); in Finalize() 81 if ( channel.m_Callback != NULL ) in Finalize() 83 channel.m_Callback( in Finalize() 84 &channel, in Finalize() 86 channel.m_pCallbackData in Finalize() 89 FreeHardwareChannel( &channel ); in Finalize() 96 HardwareChannel& channel = m_FreeReservedList.GetFront(); in Finalize() local 98 if ( channel.IsAvailable() ) in Finalize() [all …]
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| D | snd_MidiSequencePlayer.cpp | 45 m_NoteInfo[i].channel = NULL; in MidiSequencePlayer() 68 u8 channel = static_cast<u8>(status & 0x0f); in SendMessage() local 73 NoteOff( channel, data1, data2 ); in SendMessage() 79 NoteOn( channel, data1, data2 ); in SendMessage() 83 NoteOff( channel, data1, data2 ); in SendMessage() 93 HandleControlChangeMessage( channel, data1, data2 ); in SendMessage() 102 HandleProgramChangeMessage( channel, data1 ); in SendMessage() 109 HandlePitchBendMessage( channel, data1, data2 ); in SendMessage() 145 Channel* channel = noteInfo->channel; in NoteOn() local 146 if ( ! channel->IsRelease() ) in NoteOn() [all …]
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| D | snd_Channel.cpp | 609 Channel* channel = static_cast<Channel*>( arg ); in VoiceCallbackFunc() local 611 if ( channel->m_Callback != NULL ) { in VoiceCallbackFunc() 612 channel->m_Callback( channel, chStatus, channel->m_CallbackData ); in VoiceCallbackFunc() 615 channel->m_pVoice = NULL; in VoiceCallbackFunc() 616 channel->m_PauseFlag = false; in VoiceCallbackFunc() 617 channel->m_ActiveFlag = false; in VoiceCallbackFunc() 619 channel->m_AllocFlag = false; in VoiceCallbackFunc() 620 ChannelManager::GetInstance().Free( channel ); in VoiceCallbackFunc() 644 Channel* channel = ChannelManager::GetInstance().Alloc(); in AllocChannel() local 645 if ( channel == NULL ) in AllocChannel() [all …]
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| D | snd_ChannelManager.cpp | 81 Channel* channel = m_Pool.Alloc(); in Alloc() local 82 m_ChannelList.PushBack( channel ); in Alloc() 83 return channel; in Alloc() 85 void ChannelManager::Free( Channel* channel ) in Free() argument 87 m_ChannelList.Erase( channel ); in Free() 88 m_Pool.Free( channel ); in Free()
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| D | snd_WaveSoundPlayer.cpp | 412 Channel* channel; in StartChannel() local 413 channel = Channel::AllocChannel( in StartChannel() 421 if ( channel == NULL ) return false; in StartChannel() 424 channel->SetAttack( m_WaveSoundInfo.adshr.attack ); in StartChannel() 425 channel->SetHold( m_WaveSoundInfo.adshr.hold ); in StartChannel() 426 channel->SetDecay( m_WaveSoundInfo.adshr.decay ); in StartChannel() 427 channel->SetSustain( m_WaveSoundInfo.adshr.sustain ); in StartChannel() 428 channel->SetRelease( m_WaveSoundInfo.adshr.release ); in StartChannel() 430 channel->SetReleasePriorityFix( m_ReleasePriorityFixFlag ); in StartChannel() 431 channel->SetFrontBypass( IsFrontBypass() ); in StartChannel() [all …]
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| D | snd_StreamSoundPlayer.cpp | 100 StreamChannel& channel = m_Channels[ channelIndex ]; in Initialize() local 101 channel.m_pBufferAddress = NULL; in Initialize() 103 channel.m_pVoice = NULL; in Initialize() 169 StreamChannel& channel = m_Channels[ ch ]; in Setup() local 349 StreamChannel* channel = GetTrackChannel( track, channelIndex ); in Start() local 350 if ( channel == NULL ) continue; in Start() 354 channelParam.dataAddress = channel->m_pBufferAddress; in Start() 355 channelParam.adpcmParam = channel->m_AdpcmParam; in Start() 356 channelParam.adpcmLoopParam = channel->m_AdpcmLoopParam; in Start() 366 channel->m_pBufferAddress in Start() [all …]
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| D | snd_SequenceSoundPlayer.cpp | 951 Channel* channel = m_ParserParam.callback->NoteOn( in NoteOn() local 957 return channel; in NoteOn()
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| D | snd_SoundArchivePlayer.cpp | 1644 internal::driver::Channel* channel = bank.NoteOn( in NoteOn() local 1653 return channel; in NoteOn()
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_Channel.h | 64 Channel *channel, 94 static void FreeChannel( Channel* channel ); 190 void SetNextTrackChannel( Channel* channel ) { m_pNextLink = channel; } in SetNextTrackChannel() argument 204 Disposer(Channel* channel) : m_pChannel(channel) {} in Disposer() argument
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| D | snd_MidiSequencePlayer.h | 125 Channel* channel; member 164 virtual void ChannelCallback( Channel* channel );
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| D | snd_ChannelManager.h | 39 void Free( Channel* channel );
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| D | snd_SequenceTrack.h | 213 void UpdateChannelRelease( Channel* channel ); 220 void AddChannel( Channel* channel );
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| D | snd_SequenceSoundPlayer.h | 258 virtual void ChannelCallback( Channel* channel ) { (void)channel; } in ChannelCallback() argument
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| /NW4C-2.0.3/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_SetAnimRange.mel | 2104 // enabled import animation range channel -> disabled current animation range channel
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