| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_DrawerUniform.cpp | 80 static const nw::math::VEC2 center( 0.5f, 0.5f ); in CalcTextureCoords() local 104 register nw::math::VEC2 ctrans( ( center.x + texSRT.translate.x ) * adjust_x, in CalcTextureCoords() 105 ( center.y + texSRT.translate.y ) * adjust_y ); in CalcTextureCoords() 115 lt = local::Transform(srMtx, lt - center) + ctrans; in CalcTextureCoords() 116 rb = local::Transform(srMtx, rb - center) + ctrans; in CalcTextureCoords() 132 lb = local::Transform(srMtx, lb - center) + ctrans; in CalcTextureCoords() 133 rt = local::Transform(srMtx, rt - center) + ctrans; in CalcTextureCoords()
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| D | lyt_Util.cpp | 461 math::VEC2 center(0.5f, 0.5f); in CalcTextureMtx() local 478 texMtx.m[0][2] = texSRT.translate.x + center.x + a0 * (-center.x) + a1 * (-center.y); in CalcTextureMtx() 489 texMtx.m[1][2] = texSRT.translate.y + center.y + a0 * (-center.x) + a1 * (-center.y); in CalcTextureMtx()
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| /NW4C-2.0.3/documents/IntermediateFileFormat/html/css/ |
| D | button.css | 35 text-align : center; 49 text-align : center;
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| /NW4C-2.0.3/documents/API/css/ |
| D | button.css | 35 text-align : center; 49 text-align : center;
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| D | contents.css | 139 text-align : center; 159 text-align : center;
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| /NW4C-2.0.3/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_SetFrameExtensionList.mel | 142 columnLayout -adj 1 -cat "both" 4 -cal "center" -rs 4; 147 columnLayout -adj 1 -cal "center" -rs 8; 160 text -l "ex. \"1,2,3\" or \"1-3\" or \"1-3,10\"" -al "center"
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| D | NW4C_SetCameraFovy.mel | 152 columnLayout -adj 1 -cat "both" 4 -cal "center" -rs 4; 157 columnLayout -adj 1 -cal "center" -rs 8;
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| D | NW4C_SetNoCompressNode.mel | 218 columnLayout -adj 1 -cat "both" 4 -cal "center" -rs 4; 223 columnLayout -adj 1 -cal "center" -rs 8;
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| D | NW4C_SetCombineGroup.mel | 467 columnLayout -adj 1 -cat "both" 4 -cal "center" -rs 4; 472 columnLayout -adj 1 -cal "center" -rs 8; 482 columnLayout -adj 1 -cal "center" -rs 0; 534 columnLayout -adj 1 -cal "center" -rs 0;
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| D | NW4C_SetBillboard.mel | 238 columnLayout -adj 1 -cat "both" 4 -cal "center" -rs 4; 243 columnLayout -adj 1 -cal "center" -rs 8;
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| D | NW4C_SetAnimRange.mel | 26 -m $msg -ma "center" 32 -m $msg -ma "center" 3522 …-cal 1 "center" -cal 2 "center" -cal 3 "center" -cal 4 "center" -cal 5 "center" -cal 6 "center" -c… 3763 -ct2 "both" "both" -cl2 "right" "center"; 3827 -cl6 "center" "center" "center" "center" "center" "center"; 3857 -cl3 "left" "center" "center"; 3868 -ct2 "both" "both" -cl2 "right" "center";
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| D | NW4C_CreateMenu.mel | 30 -b "OK" -db "OK" -ma "center";
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| D | NW4C_SetForceExportKey.mel | 418 columnLayout -adj 1 -cat "both" 4 -cal "center" -rs 4; 423 columnLayout -adj 1 -cal "center" -rs 8;
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| D | NW4C_SetMaterialAttr.mel | 573 columnLayout -adj 1 -cat "both" 4 -cal "center" -rs 4; 578 columnLayout -adj 1 -cal "center" -rs 8;
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| /NW4C-2.0.3/demos/lyt/bounding/sources/ |
| D | main.cpp | 160 const nw::math::VEC2 center( in GetCursorPosition() local 171 …curPos.x = center.x + stick.x / (cursorRect.right - cursorRect.left ) * (layoutRect.right - layou… in GetCursorPosition() 172 …curPos.y = center.y + stick.y / (cursorRect.top - cursorRect.bottom) * (layoutRect.top - layou… in GetCursorPosition()
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| /NW4C-2.0.3/demos/lyt/animShare/sources/ |
| D | main.cpp | 169 const nw::math::VEC2 center( in GetCursorPosition() local 180 …curPos.x = center.x + stick.x / (cursorRect.right - cursorRect.left ) * (layoutRect.right - layou… in GetCursorPosition() 181 …curPos.y = center.y + stick.y / (cursorRect.top - cursorRect.bottom) * (layoutRect.top - layou… in GetCursorPosition()
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| /NW4C-2.0.3/demos/lyt/tagGroupBind/sources/ |
| D | main.cpp | 210 const nw::math::VEC2 center( in GetCursorPosition() local 221 …curPos.x = center.x + stick.x / (cursorRect.right - cursorRect.left ) * (layoutRect.right - layou… in GetCursorPosition() 222 …curPos.y = center.y + stick.y / (cursorRect.top - cursorRect.bottom) * (layoutRect.top - layou… in GetCursorPosition()
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| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResCamera.h | 181 void Set( f32 aspect, f32 height, const nw::math::VEC2& center ) in Set() 185 m_Center = center; in Set()
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| /NW4C-2.0.3/documents/CreativeStudio/html/common/ |
| D | manual.css | 297 text-align:center; 358 .center { 359 text-align:center; 415 img.center {
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| D | ibox.js | 199 if (els.loading.style.display != 'none') _pub.center(els.loading); 258 if (active.dimensions != ['100%', '100%']) _pub.center(els.wrapper); 274 center: function(obj) { method 624 _pub.center(els.loading);
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| /NW4C-2.0.3/documents/3DEditor/html/common/ |
| D | main.css | 364 text-align: center; 445 text-align: center; 497 text-align: center;
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| /NW4C-2.0.3/documents/EffectMaker/html/common/ |
| D | main.css | 364 text-align: center; 445 text-align: center; 497 text-align: center;
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| /NW4C-2.0.3/documents/Graphics/css/ |
| D | mainpage.css | 143 text-align : center;
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| /NW4C-2.0.3/sources/libraries/anim/res/ |
| D | anim_ResAnimGroup.cpp | 521 const math::VEC2& center = *reinterpret_cast<const math::VEC2*>(value); in SetValue() local 524 rect.Set(rect.GetAspectRatio(), rect.GetHeight(), center); in SetValue()
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| /NW4C-2.0.3/documents/EffectMaker/html/css/ |
| D | manpage.css | 345 text-align: center; 411 text-align: center;
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