Searched refs:cameraMemory (Results 1 – 6 of 6) sorted by relevance
170 void* cameraMemory = m_Allocator->Alloc(sizeof(nn::ulcd::CTR::StereoCamera)); in SmRenderSystem() local171 nn::ulcd::CTR::StereoCamera* stereoCamera = new(cameraMemory) nn::ulcd::CTR::StereoCamera(); in SmRenderSystem()
217 void* cameraMemory = s_DeviceAllocator.Alloc(sizeof(nn::ulcd::CTR::StereoCamera)); in InitializeGraphics() local218 s_StereoCamera = new(cameraMemory) nn::ulcd::CTR::StereoCamera(); in InitializeGraphics()
1082 void* cameraMemory = allocator->Alloc(sizeof(ResCameraData)); in StoreOriginal() local1083 NW_NULL_ASSERT(cameraMemory); in StoreOriginal()1086 new(cameraMemory) ResCameraData(original.ref()); in StoreOriginal()
228 void* cameraMemory = s_DeviceAllocator.Alloc(sizeof(nn::ulcd::CTR::StereoCamera)); in InitializeGraphics() local229 s_StereoCamera = new(cameraMemory) nn::ulcd::CTR::StereoCamera(); in InitializeGraphics()
229 void* cameraMemory = s_DeviceAllocator.Alloc(sizeof(nn::ulcd::CTR::StereoCamera)); in InitializeGraphics() local230 s_StereoCamera = new(cameraMemory) nn::ulcd::CTR::StereoCamera(); in InitializeGraphics()
198 void* cameraMemory = allocator->Alloc(sizeof(nn::ulcd::CTR::StereoCamera)); in Create() local199 nn::ulcd::CTR::StereoCamera* stereoCamera = new(cameraMemory) nn::ulcd::CTR::StereoCamera(); in Create()