Searched refs:bufferMemory (Results 1 – 1 of 1) sorted by relevance
681 void* bufferMemory = allocator->Alloc(byteCount, ALIGNMENT); in Create() local682 NW_NULL_ASSERT(bufferMemory); in Create()683 u8* buffer = static_cast<u8*>(bufferMemory); in Create()787 uptr bufferMemory = 0; in Create() local796 bufferMemory = reinterpret_cast<uptr>(allocator->Alloc(totalByteCount, ALIGNMENT)); in Create()797 NW_NULL_ASSERT(bufferMemory); in Create()798 u8* buffer = reinterpret_cast<u8*>(bufferMemory); in Create()818 … imageData[i].toImageDataTable.set_ptr(reinterpret_cast<void*>(bufferMemory + byteCount * i)); in Create()906 void* bufferMemory = allocator->Alloc(byteCount, ALIGNMENT); in Create() local907 NW_NULL_ASSERT(bufferMemory); in Create()[all …]