Searched refs:bufferAddr (Results 1 – 2 of 2) sorted by relevance
351 u32 bufferAddr = nngxGetPhysicalAddr( interleave.GetImageAddress() ); in SetupActivateVertexAttributeCommand_() local354 command[commandIndex ] = bufferAddr - baseAddr; in SetupActivateVertexAttributeCommand_()409 u32 bufferAddr = nngxGetPhysicalAddr( stream.GetImageAddress() ); in SetupActivateVertexAttributeCommand_() local412 command[commandIndex] = bufferAddr - baseAddr; in SetupActivateVertexAttributeCommand_()823 u32 bufferAddr = nngxGetPhysicalAddr( indexStream.GetImageAddress() ); in SetupDrawIndexStreamCommand() local825 NW_ASSERT((bufferAddr - baseAddr) < 0x10000000); in SetupDrawIndexStreamCommand()830 command[0] = (bufferAddr - baseAddr); in SetupDrawIndexStreamCommand()
116 u32 bufferAddr = nngxGetPhysicalAddr(reinterpret_cast<uptr>(streamPtr)); in SetupParticleVertexAttributeCommand() local121 NW_ASSERT((bufferAddr - baseAddr) < 0x10000000); in SetupParticleVertexAttributeCommand()122 command[commandIndex++] = bufferAddr - baseAddr; in SetupParticleVertexAttributeCommand()491 u32 bufferAddr = nngxGetPhysicalAddr(reinterpret_cast<uptr>(node->m_PrimitiveBuffer[i])); in Create() local493 NW_ASSERT((bufferAddr - baseAddr) < 0x10000000); in Create()494 node->m_PrimitiveBufferOffset[i] = bufferAddr - baseAddr; in Create()