Searched refs:bindGroupNum (Results 1 – 1 of 1) sorted by relevance
76 u16 bindGroupNum, in IsIncludeAnimationGroupRef() argument81 for (u16 grpIdx = 0; grpIdx < bindGroupNum; ++grpIdx) in IsIncludeAnimationGroupRef()408 const u16 bindGroupNum = animRes.GetGroupNum(); in BindAnimationAuto() local411 if (bindGroupNum == 0) // バインドする対象を限定していない in BindAnimationAuto()424 for (int grpIdx = 0; grpIdx < bindGroupNum; ++grpIdx) in BindAnimationAuto()441 for (int grpIdx = 0; grpIdx < bindGroupNum; ++grpIdx) in BindAnimationAuto()491 if (bindGroupNum > 0) // バインド対象の指定があり in BindAnimationAuto()497 bindGroupNum, in BindAnimationAuto()