| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_SceneContext.h | 315 return m_SceneNodes.begin(); in GetSceneNodesBegin() 324 return m_SceneNodes.begin(); in GetSceneNodesBegin() 351 return std::make_pair(m_SceneNodes.begin(), m_SceneNodes.end()); in GetSceneNodes() 360 return std::make_pair(m_SceneNodes.begin(), m_SceneNodes.end()); in GetSceneNodes() 397 return m_UserRenderNodes.begin(); in GetUserRenderNodesBegin() 406 return m_UserRenderNodes.begin(); in GetUserRenderNodesBegin() 433 return std::make_pair(m_UserRenderNodes.begin(), m_UserRenderNodes.end()); in GetUserRenderNodes() 442 return std::make_pair(m_UserRenderNodes.begin(), m_UserRenderNodes.end()); in GetUserRenderNodes() 481 return m_Models.begin(); in GetModelsBegin() 490 return m_Models.begin(); in GetModelsBegin() [all …]
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| D | gfx_SceneEnvironmentSetting.h | 180 return m_Cameras.begin(); in GetCameraBegin() 189 return m_Cameras.begin(); in GetCameraBegin() 216 return m_Fogs.begin(); in GetFogBegin() 225 return m_Fogs.begin(); in GetFogBegin() 252 return m_LightSets.begin(); in GetLightSetBegin() 261 return m_LightSets.begin(); in GetLightSetBegin()
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| D | gfx_SceneHelper.h | 45 static void ResolveReference(TIterator begin, TIterator end) in ResolveReference() argument 47 for (TIterator parent = begin; parent != end; ++parent) in ResolveReference() 49 for (TIterator child = begin; child != end; ++child) in ResolveReference() 75 ResolveReference<TNodeArray::iterator>(nodes.begin(), nodes.end()); in ResolveReference() 88 ForeachRootNodes(TIterator begin, TIterator end, TFunction function) in ForeachRootNodes() argument 90 for (TIterator iter = begin; iter != end; ++iter) in ForeachRootNodes()
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| D | gfx_LightSet.h | 214 return m_VertexLights.begin(); in GetVertexLightBegin() 223 return m_VertexLights.begin(); in GetVertexLightBegin() 268 return m_FragmentLights.begin(); in GetFragmentLightBegin() 277 return m_FragmentLights.begin(); in GetFragmentLightBegin()
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| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_Children.h | 168 std::for_each(this->m_Children.begin(), this->m_Children.end(), m_Deleter); in ~Children() 180 iterator begin() { return m_Children.begin(); } in begin() function 181 const_iterator begin() const { return m_Children.begin(); } in begin() function 187 std::for_each(this->m_Children.begin(), this->m_Children.end(), ChildDetacher<TChild>()); in clear() 191 iterator Begin() { return this->begin(); } in Begin() 192 const_iterator Begin() const { return this->begin(); } in Begin()
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| D | ut_LinkList.h | 212 iterator begin() { return iterator(m_BaseNode.GetNext()); } in begin() function 213 const_iterator begin() const { return const_iterator(m_BaseNode.GetNext()); } in begin() function 219 reverse_iterator rend() { return reverse_iterator(begin()); } in rend() 220 const_reverse_iterator rend() const { return const_reverse_iterator(begin()); } in rend() 225 return *begin(); in front() 230 return *begin(); in front() 249 void push_front(pointer p) { (void)insert( begin(), p ); } in push_front() 251 void pop_front() { (void)erase( begin() ); } in pop_front() 260 void clear() { (void)this->erase(begin(), end()); } in clear() 596 iterator begin() { return iterator(Base::begin()); } in begin() function [all …]
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| D | ut_Foreach.h | 102 NW_INLINE static_any<Type*> begin(static_any_t cur, contain_type<Type[Size]>*) in begin() function 136 NW_INLINE static_any<typename Type::iterator> begin(static_any_t cur, contain_type<Type>*) in begin() function 138 return static_any_cast<Type*>(cur)->begin(); in begin() 142 NW_INLINE static_any<typename Type::const_iterator> begin(static_any_t cur, contain_type<const Type… in begin() function 144 return static_any_cast<Type>(cur).begin(); in begin() 182 NW_INLINE static_any<Type> begin(static_any_t cur, contain_type<std::pair<Type, Type> >*) in begin() function 215 NW_INLINE static_any<Type*> begin(static_any_t cur, contain_type<std::pair<Type*, Type*> >*) in begin() function 252 nw::ut::internal::begin(_contain, NW_FOREACH_TYPEOF(COL))
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| D | ut_MoveArray.h | 339 iterator begin() { return m_Elements; } in begin() function 342 const_iterator begin() const { return m_Elements; } in begin() function 357 reverse_iterator rend() { return reverse_iterator(begin()); } in rend() 360 const_reverse_iterator rend() const { return const_reverse_iterator(begin()); } in rend() 387 std::copy(source.begin(), source.end(), in CopyFrom() 388 NW_CHECKED_ARRAY_ITERATOR(this->begin(), this->size())); in CopyFrom() 414 void clear() { erase(begin()); } in clear() 419 iterator removed = std::remove(begin(), end(), element); in erase_find() 429 iterator removed = std::remove_if(begin(), end(), predicate); in erase_if() 533 iterator Begin() { return this->begin(); } in Begin() [all …]
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_SortingMaterialIdGenerator.cpp | 119 std::sort( m_Materials.begin(), m_Materials.end(), in Generate() 126 for (MaterialKeyValueArray::iterator iter = m_Materials.begin(); in Generate() 152 std::sort( m_MaterialsWorkSpace.begin(), m_MaterialsWorkSpace.end(), in Generate() 170 std::sort(m_MaterialsWorkSpace.begin() + sortStartIndex, in Generate() 171 m_MaterialsWorkSpace.begin() + sortEndIndex, in Generate() 183 for (MaterialKeyValueArray::iterator shaderIter = m_MaterialsWorkSpace.begin(); in Generate() 188 equal_range(m_Materials.begin(), m_Materials.end(), (*shaderIter).uniqueId, in Generate()
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| D | gfx_SceneEnvironmentSetting.cpp | 72 for (ResLightSetArray::iterator iter = resSetting.GetLightSets().begin(); in CreateEnvironmentArray() 105 for (ResReferenceSceneObjectArray::iterator iter = resSetting.GetCameras().begin(); in ResolveReference() 127 for (ResReferenceSceneObjectArray::iterator iter = resSetting.GetFogs().begin(); in ResolveReference() 150 for (ResLightSetArray::iterator iter = resSetting.GetLightSets().begin(); in ResolveReference() 160 for (ResReferenceSceneObjectArray::iterator lightIter = (*iter).GetLights().begin(); in ResolveReference() 217 for (LightSetBinderArray::iterator iter = this->m_LightSets.begin(); in Clear() 249 for (ResLightSetArray::iterator iter = resource.GetLightSets().begin(); in GetMemorySizeInternal()
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| D | gfx_SceneEnvironment.cpp | 77 std::fill(this->m_Cameras.begin(), this->m_Cameras.end(), static_cast<nw::gfx::Camera*>(NULL)); in ClearSettings() 78 std::fill(this->m_Fogs.begin(), this->m_Fogs.end(), static_cast<nw::gfx::Fog*>(NULL)); in ClearSettings() 79 …std::fill(this->m_LightSets.begin(), this->m_LightSets.end(), static_cast<nw::gfx::LightSet*>(NULL… in ClearSettings()
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_MemorySoundArchive.cpp | 158 io::FileStream* MemorySoundArchive::OpenStream( void* buffer, int size, u32 begin, u32 length ) in OpenStream() argument 163 ut::AddOffsetToPtr( m_pData, begin ), length ); in OpenStream() 172 u32 begin, in OpenExtStream() argument 178 (void)begin; in OpenExtStream()
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| D | snd_InstancePool.cpp | 71 void* begin = buffer; in DestroyImpl() local 77 if ( ( begin <= ptr ) && ( ptr < end ) ) in DestroyImpl()
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| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResGraphicsFile.h | 501 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachModel() 532 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachMaterial() 536 for (ResMaterialArray::iterator material = (*model).GetMaterials().begin(); in ForeachMaterial() 569 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachModelMaterial() 573 for (ResMaterialArray::iterator material = (*model).GetMaterials().begin(); in ForeachModelMaterial() 607 for (ResTextureArray::iterator texture = this->GetTextures().begin(); in ForeachTexture() 642 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachIndexStream() 646 for (ResShapeArray::iterator shape = (*model).GetShapes().begin(); in ForeachIndexStream() 650 … for (ResPrimitiveSetArray::iterator primitiveSet = (*shape).GetPrimitiveSets().begin(); in ForeachIndexStream() 654 … for (ResPrimitiveArray::iterator primitive = (*primitiveSet).GetPrimitives().begin(); in ForeachIndexStream() [all …]
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| /NW4C-2.0.3/demos/lyt/archiveFont/sources/ |
| D | main.cpp | 132 …const u32 arcFontBufSize = nw::font::ArchiveFont::GetRequireBufferSize(file.begin(), nw::font::Arc… in ReadArchiveFont() 135 …bool bSuccess = pArchiveFont->Construct(arcFontBuf, arcFontBufSize, file.begin(), nw::font::Archiv… in ReadArchiveFont() 201 if (!pResAccessor->Attach(fileLayout.begin(), ".")) in nnMain() 238 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-2.0.3/demos/lyt/multiArc/sources/ |
| D | main.cpp | 182 pArcResLink1->Set(arcLytBuf1.begin(), "arc"); in nnMain() 184 pArcResLink2->Set(arcLytBuf2.begin(), "arc"); in nnMain() 186 pArcResLink3->Set(arcLytBuf3.begin(), "arc"); in nnMain() 224 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_MemorySoundArchive.h | 104 virtual io::FileStream* OpenStream( void* buffer, int size, u32 begin, u32 length ); 112 u32 begin,
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| D | snd_HioSoundArchive.h | 201 u32 begin, 209 u32 begin,
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| D | snd_RomSoundArchive.h | 210 u32 begin, 219 u32 begin,
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| /NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 356 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() 367 for (nw::gfx::ResLightArray::iterator lightResource = lights.begin(); in BuildResources() 561 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in UpdateNodes() 569 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in UpdateNodes() 594 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in EvaluateSkeletalAnim() 608 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in UpdateFrame() 642 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in SetEnvironment() 655 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in SubmitView() 692 for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != modelEnd; ++model) in RenderScene() 699 for(nw::gfx::ResMeshArray::iterator mesh = resMeshes.begin(); in RenderScene()
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| /NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 220 … for (TransformNodeArray::iterator iter = m_ConstrainedObjects.begin() ; iter != end ; ++iter) in Invoke() 290 … for (TransformNodeArray::iterator iter = m_ConstrainedObjects.begin() ; iter != end ; ++iter) in Invoke() 431 for (ParticleMdlArray::iterator iter = s_ParticleModels.begin() ; iter != end ; ++iter) in ResetParticle() 445 for (EmitterArray::iterator iter = s_Emitters.begin() ; iter != end ; ++iter) in ResetParticle() 548 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() 569 for (nw::gfx::ResLightArray::iterator lightResource = lights.begin(); in BuildResources() 585 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in BuildResources() 600 for (nw::gfx::ResCameraArray::iterator cameraResource = cameras.begin(); in BuildResources() 625 for (nw::gfx::ResSceneEnvironmentSettingArray::iterator settingResource = settings.begin(); in BuildResources() 678 for (EmitterArray::iterator iter = s_Emitters.begin() ; iter != end ; ++iter) in SetupCallbackConstraint() [all …]
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| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Stopwatch.cpp | 78 for (List::Iterator it = list.begin(); it != list.end(); ++it) in ResetAll() 139 for (List::Iterator it = list.begin(); it != list.end(); ++it) in Dump()
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| /NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 334 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() 344 for (nw::gfx::ResLightArray::iterator lightResource = lights.begin(); in BuildResources() 516 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in UpdateNodes() 523 for (ModelArray::iterator model = s_Models.begin(); model != modelEnd; ++model) in UpdateNodes() 553 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in SetEnvironment() 566 for (ModelArray::iterator model = s_Models.begin(); model != modelEnd; ++model) in SubmitView() 595 for (ModelArray::iterator model = s_Models.begin(); model != modelEnd; ++model) in RenderScene() 602 for(nw::gfx::ResMeshArray::iterator mesh = resMeshes.begin(); in RenderScene()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 214 nw::gfx::ResSceneObject((*models.begin()))); in CreateModel() 363 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in CreateParticle() 388 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in CreateParticle() 472 for (nw::gfx::ResLightArray::iterator lightResource = lights.begin(); in CreateSceneEnvironment() 535 for (nw::gfx::ResFogArray::iterator fogResource = fogs.begin(); in CreateSceneEnvironment() 553 for (nw::gfx::ResSceneEnvironmentSettingArray::iterator settingResource = settings.begin(); in CreateSceneEnvironment() 594 .Resource( nw::gfx::ResSceneObject( *cameras.begin() ) ) in CreateCamera()
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| /NW4C-2.0.3/demos/lyt/texVram/sources/ |
| D | main.cpp | 155 nw::lyt::ARCInitHandle(fileLayout.begin(), &arcHandle); in SetTexAreaToVRAM() 230 if (!pResAccessor->Attach(fileLayout.begin(), ".")) in nnMain() 258 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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