Searched refs:bPerspective (Results 1 – 1 of 1) sorted by relevance
144 bool bPerspective in SetupCamera() argument149 if (bPerspective) in SetupCamera()262 bool bPerspective = true; in nnMain() local305 bPerspective = ! bPerspective; in nnMain()314 EnableZCompare(bPerspective); in nnMain()315 SetupCamera(drawInfo, *pLayout, bPerspective); in nnMain()