Searched refs:bAlphaTex (Results 1 – 2 of 2) sorted by relevance
138 bool bAlphaTex = false; in SetupGX() local145 bAlphaTex = true; in SetupGX()155 SetupGXWithColorMapping(bAlphaTex); in SetupGX()160 SetupGXDefault(bAlphaTex); in SetupGX()566 CharWriter::SetupGXDefault(bool bAlphaTex) in SetupGXDefault() argument575 const GLint combineMode = bAlphaTex ? GL_REPLACE: GL_MODULATE; in SetupGXDefault()588 CharWriter::SetupGXWithColorMapping(bool bAlphaTex) in SetupGXWithColorMapping() argument600 …glUniform3iv(locations[internal::TEXENV_3][internal::TCLOC_OPERANDRGB ], 1, bAlphaTex ? OpRgb1: O… in SetupGXWithColorMapping()614 …glUniform3iv(locations[internal::TEXENV_4][internal::TCLOC_OPERANDRGB ], 1, bAlphaTex ? OpRgb0: O… in SetupGXWithColorMapping()
609 void SetupGXDefault(bool bAlphaTex = false);616 void SetupGXWithColorMapping(bool bAlphaTex = false);