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/NW4C-2.0.3/sources/libraries/snd/
Dsnd_StreamBufferPool.cpp66 const int availableByte = ut::RoundUp( m_BlockCount, BIT_PER_BYTE ) / BIT_PER_BYTE; in Alloc() local
68 for( int byteIndex = 0 ; byteIndex < availableByte ; byteIndex++ ) in Alloc()