Searched refs:attributes (Results 1 – 4 of 4) sorted by relevance
172 ResParticleAttributeArray attributes = resNode.GetAttributes(); in GetMemorySizeInternal() local173 ResParticleAttributeArray::iterator attributeEnd = attributes.end(); in GetMemorySizeInternal()174 for (ResParticleAttributeArray::iterator it = attributes.begin(); in GetMemorySizeInternal()308 ResParticleAttributeArray attributes = resNode.GetAttributes(); in GetDeviceMemorySizeInternal() local309 ResParticleAttributeArray::iterator attributeEnd = attributes.end(); in GetDeviceMemorySizeInternal()310 for (ResParticleAttributeArray::iterator it = attributes.begin(); in GetDeviceMemorySizeInternal()411 ResParticleAttributeArray attributes = resNode.GetAttributes(); in Create() local412 ResParticleAttributeArray::iterator attributeEnd = attributes.end(); in Create()413 for (ResParticleAttributeArray::iterator it = attributes.begin(); in Create()622 ResParticleAttributeArray attributes = resNode.GetAttributes(); in Create() local[all …]
83 -ann "Set material attributes of selected shadingEngine (material) node"95 // -ann "Set normal mapping attributes of selected file node"135 -ann "Set animation range attributes"141 // -ann "Set shape anim attributes of selected blendShape (transform) node"
47 A description of some attributes and elements is given below.
8 …){return z;}if(typeof z==="string"){AB=z;z=K.getElementById(z);G=(z)?z.attributes:null;if(z&&G&&G.…