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Searched refs:attribute (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp170 ResVertexAttribute attribute = shape.GetVertexAttributes( i ); in CalcSetupActivateVertexAttributeCommandSize_() local
172 if ( attribute.GetFlags() & ResVertexAttributeData::FLAG_VERTEX_PARAM ) in CalcSetupActivateVertexAttributeCommandSize_()
207 ResVertexAttribute attribute = shape.GetVertexAttributes( i ); in CalcSetupDeactivateVertexAttributeCommandSize_() local
210 if ( attribute.GetFlags() & ResVertexAttributeData::FLAG_VERTEX_PARAM ) in CalcSetupDeactivateVertexAttributeCommandSize_()
216 if (attribute.GetFlags() & ResVertexAttributeData::FLAG_INTERLEAVE) in CalcSetupDeactivateVertexAttributeCommandSize_()
218 … ResInterleavedVertexStream interleave = ResStaticCast<ResInterleavedVertexStream>(attribute); in CalcSetupDeactivateVertexAttributeCommandSize_()
336 ResVertexAttribute attribute = shape.GetVertexAttributes( i ); in SetupActivateVertexAttributeCommand_() local
338 if ( attribute.GetFlags() & ResVertexAttributeData::FLAG_VERTEX_PARAM ) in SetupActivateVertexAttributeCommand_()
344 if (attribute.GetFlags() & ResVertexAttributeData::FLAG_INTERLEAVE) in SetupActivateVertexAttributeCommand_()
347 … ResInterleavedVertexStream interleave = ResStaticCast<ResInterleavedVertexStream>(attribute); in SetupActivateVertexAttributeCommand_()
[all …]
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResMesh.cpp88 ResVertexAttribute attribute = *iter; in ResSeparateDataShape_SetupVertexIrScale() local
90 int index = shaderProgramDesc.GetAttributeIndices(attribute.GetUsage()); in ResSeparateDataShape_SetupVertexIrScale()
101 if (attribute.GetFlags() & ResVertexAttributeData::FLAG_VERTEX_PARAM) in ResSeparateDataShape_SetupVertexIrScale()
103 ResVertexParamAttribute constantVertexAttribute(attribute.ptr()); in ResSeparateDataShape_SetupVertexIrScale()
113 ResVertexStream vertexStream(attribute.ptr()); in ResSeparateDataShape_SetupVertexIrScale()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResShape.h527 ResVertexAttribute attribute = m_Shape.GetVertexAttributes(m_IndexOnShape);
529 if (attribute.GetFlags() & ResVertexAttribute::FLAG_INTERLEAVE)
531 m_Interleave = ResStaticCast<ResInterleavedVertexStream>( attribute );
577 ResVertexAttribute attribute = shape.GetVertexAttributes(0); in ResVertexAttributeIterator() local
579 if (attribute.GetFlags() & ResVertexAttribute::FLAG_INTERLEAVE) in ResVertexAttributeIterator()
581 m_Interleave = ResStaticCast<ResInterleavedVertexStream>( attribute ); in ResVertexAttributeIterator()
/NW4C-2.0.3/tools/CsdrUpdater/
Dreadme.txt93 The attribute symbols.
94 Specifies the vertex attribute and name.
99 The vertex attribute name.
102 The vertex attribute.
/NW4C-2.0.3/tools/DccPlugin/Maya/scripts/
DNW4C_SetFrameExtensionList.mel57 error ("Turn on use frame extension attribute: " + $mainNode);
DNW4C_SetMaterialAttr.mel5 Description: set material attribute