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/NW4C-2.0.3/tools/FontConverter/xlor/
Dletter-order.dtd20 <!ELEMENT body (area?, order+)>
22 <!ELEMENT area EMPTY> element
23 <!ATTLIST area width CDATA "16">
24 <!ATTLIST area height CDATA #IMPLIED>
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsMemoryAllocator.cpp57 GraphicsMemoryAllocator::Allocate(GLenum area, GLenum aim, GLuint id, GLsizei size) in Allocate() argument
102 switch (area) in Allocate()
132 NW_FATAL_ERROR("[DEMO:GraphicsMemoryAllocator] invalid parameter.(0x%X)\n", area); in Allocate()
143 GraphicsMemoryAllocator::Deallocate(GLenum area, GLenum aim, GLuint id, void* addr) in Deallocate() argument
149 switch (area) in Deallocate()
Ddemo_GraphicsSystem.cpp79 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() argument
82 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
99 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() argument
101 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResVertex.cpp57 GLuint area = (transtype & NN_GX_MEM_MASK); in BufferData() local
58 address = __dmpgl_allocator(area, NN_GX_MEM_VERTEXBUFFER, bufferID, size); in BufferData()
62 resStream.ref().m_MemoryArea = area; in BufferData()
90 GLuint area = resStream.ref().m_MemoryArea; in DeleteBuffer() local
92 if (area != ResVertexStreamBaseData::AREA_NO_MALLOC) in DeleteBuffer()
95 __dmpgl_deallocator( area, NN_GX_MEM_VERTEXBUFFER, bufferID, address ); in DeleteBuffer()
Dgfx_ResShape.cpp86 GLuint area = (transtype & NN_GX_MEM_MASK); in BufferData() local
87 address = __dmpgl_allocator(area, NN_GX_MEM_VERTEXBUFFER, bufferID, size); in BufferData()
91 resStream.ref().m_MemoryArea = area; in BufferData()
125 GLuint area = resStream.ref().m_MemoryArea; in DeleteBuffer() local
127 if (area != ResIndexStreamData::AREA_NO_MALLOC) in DeleteBuffer()
130 __dmpgl_deallocator( area, NN_GX_MEM_VERTEXBUFFER, bufferID, address ); in DeleteBuffer()
Dgfx_ResTexture.cpp156 GLuint area = (transtype & NN_GX_MEM_MASK); in TexImage2D() local
157 address = __dmpgl_allocator(area, NN_GX_MEM_TEXTURE, texID, size); in TexImage2D()
164 resImage.ref().m_MemoryArea = area; in TexImage2D()
201 GLuint area = resImage.ref().m_MemoryArea; in DeleteImage2D() local
203 if (area != ResPixelBasedImageData::AREA_NO_MALLOC) in DeleteImage2D()
206 __dmpgl_deallocator( area, NN_GX_MEM_TEXTURE, texID, address ); in DeleteImage2D()
/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsMemoryAllocator.h59 void* Allocate(GLenum area, GLenum aim, GLuint id, GLsizei size);
69 void Deallocate(GLenum area, GLenum aim, GLuint id, void* addr);
Ddemo_DisplayBufferSwapper.h155 Builder& MemoryArea(nw::gfx::GraphicsMemoryArea area) in MemoryArea() argument
157 m_Description.memoryArea = area; in MemoryArea()
Ddemo_GraphicsSystem.h692 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size);
703 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr);
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Util.cpp370 GLuint area = transtype & MEM_MASK; in LoadTexture() local
373 area, NN_GX_MEM_TEXTURE, texName, imageSize); in LoadTexture()
388 texName = u32(address) | u32(area / NN_GX_MEM_FCRAM); in LoadTexture()
441 GLuint area = (texName & MEM_AREA_FIELD) * NN_GX_MEM_FCRAM; in DeleteTexture() local
442 NW_ASSERT(area == NN_GX_MEM_VRAMA || area == NN_GX_MEM_VRAMB); in DeleteTexture()
445 area, in DeleteTexture()
/NW4C-2.0.3/include/nw/lyt/
Dlyt_TexResource.h275 void SetImageArea(lyt::MemArea area) in SetImageArea() argument
283 static_cast<u8>(area)); in SetImageArea()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmRenderSystem.cpp70 void* smAllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in smAllocateGraphicsMemory() argument
72 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in smAllocateGraphicsMemory()
78 void smDeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in smDeallocateGraphicsMemory() argument
80 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in smDeallocateGraphicsMemory()
/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp112 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() argument
114 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
123 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() argument
125 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp122 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() argument
124 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
133 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() argument
135 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp120 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() argument
122 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
131 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() argument
133 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
/NW4C-2.0.3/tools/DccPlugin/Maya/scripts/
DNW4C_SetAnimRange.mel3751 // edit area