Searched refs:animationName (Results 1 – 1 of 1) sorted by relevance
423 const char* animationName, in FindResAnimByName() argument435 resAnim = res->GetSkeletalAnims(animationName); in FindResAnimByName()438 resAnim = res->GetMaterialAnims(animationName); in FindResAnimByName()441 resAnim = res->GetVisibilityAnims(animationName); in FindResAnimByName()444 resAnim = res->GetCameraAnims(animationName); in FindResAnimByName()447 resAnim = res->GetLightAnims(animationName); in FindResAnimByName()647 const char* animationName, in BindAnimationByName() argument663 nw::anim::ResAnim resAnim = FindResAnimByName(resources, animationName, animationType); in BindAnimationByName()668 … NW_LOG("BindAnimationByName() : Specified animation resource not found [%s]\n", animationName); in BindAnimationByName()