Searched refs:animationLength (Results 1 – 1 of 1) sorted by relevance
1549 int animationLength, in CalcAnimationDataIndex() argument1569 if (ptclTime >= animationLength) in CalcAnimationDataIndex()1571 ptclTime = (f32)animationLength - 1; in CalcAnimationDataIndex()1637 int animationLength = 0; in ParticleFloatImmediateUpdater() local1653 animationLength = animation.GetAnimationLength(); in ParticleFloatImmediateUpdater()1687 animationLength, in ParticleFloatImmediateUpdater()2099 int animationLength = 0; in ParticleVector2ImmediateUpdater() local2111 animationLength = animation.GetAnimationLength(); in ParticleVector2ImmediateUpdater()2143 animationLength, in ParticleVector2ImmediateUpdater()2195 int animationLength = 0; in ParticleVector3AdditiveUpdater() local[all …]