Searched refs:animationDataPos (Results 1 – 1 of 1) sorted by relevance
2664 int animationDataPos = (int)ptclTime * animationStride; in ParticleTexturePatternUpdater() local2675 int animationDataPos = ptclTime.GetS32Value() * animationStride; in ParticleTexturePatternUpdater() local2680 value = (int)animationData[animationDataPos++]; in ParticleTexturePatternUpdater()