Home
last modified time | relevance | path

Searched refs:animObjIdx (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_AnimBlender.h92 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateFrame() local
94 if (m_AnimObjects[animObjIdx] != NULL) in UpdateFrame()
96 m_AnimObjects[animObjIdx]->UpdateFrame(); in UpdateFrame()
115 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in HasMemberAnim() local
117 if (m_AnimObjects[animObjIdx] != NULL && in HasMemberAnim()
118 m_AnimObjects[animObjIdx]->HasMemberAnim(memberIdx)) in HasMemberAnim()
149 const AnimObject* GetAnimObject(int animObjIdx) const in GetAnimObject() argument
151 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_AnimObjects.Size()); in GetAnimObject()
152 return m_AnimObjects[animObjIdx]; in GetAnimObject()
161 AnimObject* GetAnimObject(int animObjIdx) in GetAnimObject() argument
[all …]
Dgfx_AnimInterpolator.h159 float GetWeight(int animObjIdx) const in GetWeight() argument
161 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in GetWeight()
162 return m_Weights[animObjIdx]; in GetWeight()
173 void SetWeight(int animObjIdx, float weight) in SetWeight() argument
175 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in SetWeight()
176 m_Weights[animObjIdx] = weight; in SetWeight()
177 m_NormalizedWeights[animObjIdx] = weight; in SetWeight()
250 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize() local
252 m_Weights.PushBackFast(animObjIdx == 0 ? 1.0f : 0.0f); in Initialize()
265 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize() local
[all …]
Dgfx_AnimAdder.h138 float GetWeight(int animObjIdx) const in GetWeight() argument
140 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in GetWeight()
141 return m_Weights[animObjIdx]; in GetWeight()
149 void SetWeight(int animObjIdx, float weight) in SetWeight() argument
151 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in SetWeight()
152 m_Weights[animObjIdx] = weight; in SetWeight()
198 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize() local
Dgfx_AnimBinding.h164 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateFrame() local
166 if (m_AnimObjects[animObjIdx] != NULL) in UpdateFrame()
168 m_AnimObjects[animObjIdx]->UpdateFrame(); in UpdateFrame()