Searched refs:animFlags (Results 1 – 1 of 1) sorted by relevance
70 const bit32 animFlags = GetFlags(); in EvaluateResult() local71 if (!(animFlags & ResVec2AnimData::FLAG_X_NOT_EXIST)) in EvaluateResult()76 if (!(animFlags & ResVec2AnimData::FLAG_Y_NOT_EXIST)) in EvaluateResult()93 const bit32 animFlags = GetFlags(); in ApplyCache() local94 if (!(animFlags & ResVec2AnimData::FLAG_X_NOT_EXIST)) in ApplyCache()98 if (!(animFlags & ResVec2AnimData::FLAG_Y_NOT_EXIST)) in ApplyCache()113 const bit32 animFlags = GetFlags(); in EvaluateResult() local114 if (!(animFlags & ResVec3AnimData::FLAG_X_NOT_EXIST)) in EvaluateResult()119 if (!(animFlags & ResVec3AnimData::FLAG_Y_NOT_EXIST)) in EvaluateResult()124 if (!(animFlags & ResVec3AnimData::FLAG_Z_NOT_EXIST)) in EvaluateResult()[all …]