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Searched refs:animData (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResUtil.cpp123 ResAnimData* animData = reinterpret_cast<ResAnimData*>(animMemory); in CloneTextureAnim() local
125 animData->m_Header.revision = src.ptr()->m_Header.revision; in CloneTextureAnim()
126 animData->m_Header.signature = src.ptr()->m_Header.signature; in CloneTextureAnim()
127 animData->toName.set_ptr(src.ptr()->toName.to_ptr()); in CloneTextureAnim()
128 animData->toTargetAnimGroupName.set_ptr(src.ptr()->toTargetAnimGroupName.to_ptr()); in CloneTextureAnim()
129 animData->m_LoopMode = src.ptr()->m_LoopMode; in CloneTextureAnim()
130 animData->m_FrameSize = src.ptr()->m_FrameSize; in CloneTextureAnim()
131 animData->m_MemberAnimSetDicCount = src.ptr()->m_MemberAnimSetDicCount; in CloneTextureAnim()
133 animData->m_UserDataDicCount = src.ptr()->m_UserDataDicCount; in CloneTextureAnim()
134 animData->toUserDataDic.set_ptr(src.ptr()->toUserDataDic.to_ptr()); in CloneTextureAnim()
[all …]
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_AnimEvaluator.cpp38 AnimEvaluator::GetCacheBufferSizeNeeded(const anim::ResAnim& animData) in GetCacheBufferSizeNeeded() argument
43 const int memberAnimCount = animData.GetMemberAnimSetCount(); in GetCacheBufferSizeNeeded()
46 const anim::ResMemberAnim memberAnim = animData.GetMemberAnimSet(animIdx); in GetCacheBufferSizeNeeded()
82 const nw::anim::ResAnim& animData, in GetMemorySizeForInitialize() argument
94 size += AnimEvaluator::GetCacheBufferSizeNeeded(animData); in GetMemorySizeForInitialize()
100 const nw::anim::ResAnim& animData, in Initialize() argument
106 Result result = BaseAnimEvaluator::Initialize(animData, maxMembers, maxAnimMembers); in Initialize()
117 m_CachePtrs.Resize(animData.GetMemberAnimSetCount()); in Initialize()
123 if (animData.GetMemberAnimSetCount() != 0) in Initialize()
Dgfx_TransformAnimEvaluator.cpp305 void TransformAnimEvaluator::ResetNoAnimMember(AnimGroup* animGroup, anim::ResAnim animData) in ResetNoAnimMember() argument
314 ResMemberAnim memberAnim = animData.GetMemberAnimSet(animIdx); in ResetNoAnimMember()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_AnimEvaluator.h55 … Builder& AnimData(const nw::anim::ResAnim& animData) { m_AnimData = animData; return *this; } in AnimData() argument
151 virtual void ChangeAnim(const nw::anim::ResAnim animData) in ChangeAnim() argument
155 BaseAnimEvaluator::ChangeAnim(animData); in ChangeAnim()
157 m_CachePtrs.Resize(animData.GetMemberAnimSetCount()); in ChangeAnim()
165 if (animData.GetMemberAnimSetCount() != 0) in ChangeAnim()
323 const nw::anim::ResAnim& animData,
330 const nw::anim::ResAnim& animData,
338 static int GetCacheBufferSizeNeeded(const anim::ResAnim& animData);
Dgfx_TransformAnimEvaluator.h52 Builder& AnimData(const anim::ResAnim& animData) { m_AnimData = animData; return *this; } in AnimData() argument
173 virtual void ChangeAnim(const nw::anim::ResAnim animData) in ChangeAnim() argument
179 m_CacheTransforms.Resize(animData.GetMemberAnimSetCount()); in ChangeAnim()
182 BaseAnimEvaluator::ChangeAnim(animData); in ChangeAnim()
390 const anim::ResAnim& animData, in Initialize() argument
395 Result result = BaseAnimEvaluator::Initialize(animData, maxMembers, maxAnimMembers); in Initialize()
408 m_CacheTransforms.Resize(animData.GetMemberAnimSetCount()); in Initialize()
422 void ResetNoAnimMember(AnimGroup* animGroup, anim::ResAnim animData);
Dgfx_BaseAnimEvaluator.h111 virtual void ChangeAnim(const nw::anim::ResAnim animData) in ChangeAnim() argument
116 NW_ASSERT(animData.GetMemberAnimSetCount() <= m_ReverseBindIndexTable.Capacity()); in ChangeAnim()
118 SetResAnim(animData); in ChangeAnim()
329 const nw::anim::ResAnim& animData, in Initialize() argument
335 SetResAnim(animData); in Initialize()
479 void SetResAnim(const nw::anim::ResAnim animData) in SetResAnim() argument
481 m_AnimData = animData; in SetResAnim()
484 m_AnimFrameController.SetEndFrame(animData.GetFrameSize()); in SetResAnim()
487 switch (animData.GetLoopMode()) in SetResAnim()
Dgfx_SharedAnimCache.h49 Builder& AnimData(anim::ResAnim animData) in AnimData() argument
51 m_AnimDataPtr = animData.ptr(); in AnimData()
116 void SetAnimData(const anim::ResAnimData* animData) in SetAnimData() argument
118 m_AnimData = anim::ResAnim(animData); in SetAnimData()