Searched refs:animBinding (Results 1 – 6 of 6) sorted by relevance
123 AnimBinding* animBinding = new(buf) AnimBinding(allocator, m_MaxAnimObjectsPerGroup); in Create() local125 Result result = animBinding->Initialize(m_MaxAnimGroups, m_MaxAnimObjectsPerGroup); in Create()129 return animBinding; in Create()133 SafeDestroy(animBinding); in Create()
435 …void SetAnimBinding(AnimBinding* animBinding) { m_AnimBinding = GfxPtr<AnimBinding>(animBinding); } in SetAnimBinding() argument440 AnimBinding* animBinding = GetAnimBinding(); in UpdateFrame() local441 if (animBinding != NULL) in UpdateFrame()443 animBinding->UpdateFrame(); in UpdateFrame()
135 AnimBinding* animBinding = AnimBinding::Builder() in CreateAnimBinding() local140 if (animBinding == NULL) in CreateAnimBinding()147 SetAnimBinding(animBinding); in CreateAnimBinding()
138 AnimBinding* animBinding = GetAnimBinding(); in CreateSkeletalAnimGroup() local139 if (animBinding == NULL) in CreateSkeletalAnimGroup()193 animBinding->SetAnimGroup(animGroupIdx, animGroup); in CreateSkeletalAnimGroup()
232 AnimBinding* animBinding = GetAnimBinding(); in CreateAnimGroups() local233 if (animBinding == NULL) in CreateAnimGroups()277 animBinding->SetAnimGroup(animGroupIdx, animGroup); in CreateAnimGroups()287 animBinding->SetAnimGroup(animGroupIdx, animGroup); in CreateAnimGroups()
421 AnimBinding* animBinding = GetAnimBinding(); in CreateAnimGroup() local422 if (animBinding == NULL) in CreateAnimGroup()450 animBinding->SetAnimGroup(0, animGroup); in CreateAnimGroup()