Searched refs:angleRearLeft (Results 1 – 1 of 1) sorted by relevance
| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_Sound3DCalculator.cpp | 371 const f32 angleRearLeft = -surroundSpeakerRearAngle; in CalcPanSurround() local 376 if ( angle < angleRearLeft ) in CalcPanSurround() 378 x = SolveLinerFunction( angle, -nw::math::F_PI, angleRearLeft, 0.0f, -1.0f ); in CalcPanSurround() 384 z = SolveLinerFunction( angle, angleRearLeft, -nw::math::F_PI / 2.0f, 1.0f, 0.0f ); in CalcPanSurround() 456 const f32 angleRearLeft = - nw::math::F_PI + speakerAngleStereo; 461 if ( angle < angleRearLeft ) 463 x = SolveLinerFunction( angle, -nw::math::F_PI, angleRearLeft, 0.0f, -1.0f );
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