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Searched refs:angleRearLeft (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DCalculator.cpp371 const f32 angleRearLeft = -surroundSpeakerRearAngle; in CalcPanSurround() local
376 if ( angle < angleRearLeft ) in CalcPanSurround()
378 x = SolveLinerFunction( angle, -nw::math::F_PI, angleRearLeft, 0.0f, -1.0f ); in CalcPanSurround()
384 z = SolveLinerFunction( angle, angleRearLeft, -nw::math::F_PI / 2.0f, 1.0f, 0.0f ); in CalcPanSurround()
456 const f32 angleRearLeft = - nw::math::F_PI + speakerAngleStereo;
461 if ( angle < angleRearLeft )
463 x = SolveLinerFunction( angle, -nw::math::F_PI, angleRearLeft, 0.0f, -1.0f );