Searched refs:angleFrontRight (Results 1 – 1 of 1) sorted by relevance
| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_Sound3DCalculator.cpp | 373 const f32 angleFrontRight = surroundSpeakerFrontAngle; in CalcPanSurround() local 391 else if ( angle < angleFrontRight ) in CalcPanSurround() 393 x = SolveLinerFunction( angle, angleFrontLeft, angleFrontRight, -1.0f, 1.0f ); in CalcPanSurround() 399 z = SolveLinerFunction( angle, angleFrontRight, nw::math::F_PI / 2.0f, -1.0f, 0.0f ); in CalcPanSurround() 458 const f32 angleFrontRight = speakerAngleStereo; 469 else if ( angle < angleFrontRight ) 471 x = SolveLinerFunction( angle, angleFrontLeft, angleFrontRight, -1.0f, 1.0f );
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