Home
last modified time | relevance | path

Searched refs:angleFrontRight (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DCalculator.cpp373 const f32 angleFrontRight = surroundSpeakerFrontAngle; in CalcPanSurround() local
391 else if ( angle < angleFrontRight ) in CalcPanSurround()
393 x = SolveLinerFunction( angle, angleFrontLeft, angleFrontRight, -1.0f, 1.0f ); in CalcPanSurround()
399 z = SolveLinerFunction( angle, angleFrontRight, nw::math::F_PI / 2.0f, -1.0f, 0.0f ); in CalcPanSurround()
458 const f32 angleFrontRight = speakerAngleStereo;
469 else if ( angle < angleFrontRight )
471 x = SolveLinerFunction( angle, angleFrontLeft, angleFrontRight, -1.0f, 1.0f );