Searched refs:ambientParam (Results 1 – 3 of 3) sorted by relevance
45 SoundAmbientParam* ambientParam in UpdateAmbientParam() argument50 NW_NULL_ASSERT( ambientParam ); in UpdateAmbientParam()59 ambientParam->volume = 0.0f; in UpdateAmbientParam()63 ambientParam->priority = - sound3DManager->GetMaxPriorityReduction(); in UpdateAmbientParam()67 ambientParam->biquadFilterValue = 1.0f; // biquad filter 値は最大値で初期化 in UpdateAmbientParam()99 ambientParam->volume = ut::Max( volume, ambientParam->volume ); in UpdateAmbientParam()103 ambientParam->priority = ut::Max( priority, ambientParam->priority ); in UpdateAmbientParam()125 ambientParam->pan = pan; in UpdateAmbientParam()129 ambientParam->span = span; in UpdateAmbientParam()146 ambientParam->pitch = pitch; in UpdateAmbientParam()[all …]
450 SoundAmbientParam ambientParam; in Update() local453 ambientParam.volume = m_AmbientParam.volume; in Update()454 ambientParam.pitch = m_AmbientParam.pitch; in Update()455 ambientParam.pan = m_AmbientParam.pan; in Update()456 ambientParam.span = m_AmbientParam.span; in Update()457 ambientParam.fxSend = m_AmbientParam.fxSend; in Update()458 ambientParam.lpf = m_AmbientParam.lpf; in Update()459 ambientParam.biquadFilterValue = m_AmbientParam.biquadFilterValue; in Update()460 ambientParam.biquadFilterType = m_AmbientParam.biquadFilterType; in Update()461 ambientParam.priority = m_AmbientParam.priority; in Update()[all …]
227 SoundAmbientParam* ambientParam241 SoundAmbientParam* ambientParam