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Searched refs:ambientParam (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DEngine.cpp45 SoundAmbientParam* ambientParam in UpdateAmbientParam() argument
50 NW_NULL_ASSERT( ambientParam ); in UpdateAmbientParam()
59 ambientParam->volume = 0.0f; in UpdateAmbientParam()
63 ambientParam->priority = - sound3DManager->GetMaxPriorityReduction(); in UpdateAmbientParam()
67 ambientParam->biquadFilterValue = 1.0f; // biquad filter 値は最大値で初期化 in UpdateAmbientParam()
99 ambientParam->volume = ut::Max( volume, ambientParam->volume ); in UpdateAmbientParam()
103 ambientParam->priority = ut::Max( priority, ambientParam->priority ); in UpdateAmbientParam()
125 ambientParam->pan = pan; in UpdateAmbientParam()
129 ambientParam->span = span; in UpdateAmbientParam()
146 ambientParam->pitch = pitch; in UpdateAmbientParam()
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Dsnd_BasicSound.cpp450 SoundAmbientParam ambientParam; in Update() local
453 ambientParam.volume = m_AmbientParam.volume; in Update()
454 ambientParam.pitch = m_AmbientParam.pitch; in Update()
455 ambientParam.pan = m_AmbientParam.pan; in Update()
456 ambientParam.span = m_AmbientParam.span; in Update()
457 ambientParam.fxSend = m_AmbientParam.fxSend; in Update()
458 ambientParam.lpf = m_AmbientParam.lpf; in Update()
459 ambientParam.biquadFilterValue = m_AmbientParam.biquadFilterValue; in Update()
460 ambientParam.biquadFilterType = m_AmbientParam.biquadFilterType; in Update()
461 ambientParam.priority = m_AmbientParam.priority; in Update()
[all …]
/NW4C-2.0.3/include/nw/snd/
Dsnd_Sound3DEngine.h227 SoundAmbientParam* ambientParam
241 SoundAmbientParam* ambientParam