Searched refs:aliveCount (Results 1 – 1 of 1) sorted by relevance
3300 int aliveCount = 0; in UpdateParticles() local3363 ++aliveCount; in UpdateParticles()3428 ++aliveCount; in UpdateParticles()3436 int aliveCount = 0; in UpdateParticles()3486 ++aliveCount; in UpdateParticles()3521 ++aliveCount; in UpdateParticles()3566 ++aliveCount; in UpdateParticles()3601 ++aliveCount; in UpdateParticles()3610 collection->SetCount(aliveCount); in UpdateParticles()