Searched refs:addFrame (Results 1 – 10 of 10) sorted by relevance
101 void AddFrame( f32 addFrame ) in AddFrame() argument103 m_Frame += addFrame; in AddFrame()
95 bool AddAnimationFrame( f32 addFrame, bool loop = true );
58 bool AddAnimationFrame( f32 addFrame, bool loop = true );
83 void Exec( f32 addFrame );
167 bool AddAnimationFrame( f32 addFrame, bool loop = true );
207 bool AddAnimationFrame( f32 addFrame, bool loop = true );
146 bool SmParticle::AddAnimationFrame( f32 addFrame, bool loop = true )148 NW_UNUSED_VARIABLE(addFrame);
147 SmLayout::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument154 m_AnimationFrame += addFrame; in AddAnimationFrame()
309 SmModel::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument313 m_AnimationFrame += addFrame; in AddAnimationFrame()
269 SmCamera::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() argument276 m_AnimationFrame += addFrame; in AddAnimationFrame()