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/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneHelper.h121 projection.f._32 * position.z + in CalculateDepth()
144 projection.f._32 * position.z + in CalculateDepth()
/NW4C-2.0.3/include/nw/ut/
Dut_ResTypes.h458 ResF32 _30, _31, _32, _33; member
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_Fog.cpp327 viewPos.w = inverseProjectionMatrix.f._32 * depth + inverseProjectionMatrix.f._33; in SetupFogSampler()