Searched refs:_21 (Results 1 – 13 of 13) sorted by relevance
97 mtx.f._20 == 0.0f && mtx.f._21 == 0.0f && mtx.f._22 == 1.0f) in UpdateRotateFlagsStrictly()128 …ut::FloatEqualsWeak(mtx.f._20, 0.0f) && ut::FloatEqualsWeak(mtx.f._21, 0.0f) && ut::FloatEqualsWea… in UpdateRotateFlags()
306 dstMtx.f._21 = srcMtx.f._21; in OverrideTransform()
247 isIllegal(mtx._20) || isIllegal(mtx._21) || isIllegal(mtx._22) || isIllegal(mtx._23); in isIllegal()
860 out->z = view->f._20 * vx + view->f._21 * vy + view->f._22 * vz + view->f._23 * vw; in TransformToViewCoordinate()
159 dstMatrix->f._21 = srcMatrix->f._21 * scale.y; in MultScale()175 dstMatrix->f._21 *= scale.y; in ScaleMatrix()
115 projection.f._21 * position.y + in CalculateDepth()138 projection.f._21 * position.y + in CalculateDepth()
290 matrix.f._21 = transformMatrix.f._21 / scale.y; in SetResourceScaledTransform()403 parentWorldMatrix.f._21 * direction.y + in CalcInheritingDiretion()
220 this->m_TransformMatrix.f._21 = x21; in SetTransformMatrix()241 this->m_TransformMatrix.f._21 = rotateMatrix.f._21; in SetRotateMatrix()261 this->m_TransformMatrix.f._21 = x21; in SetRotateMatrix()
239 pOut->y = FSqrt((pM->f._01 * pM->f._01) + (pM->f._11 * pM->f._11) + (pM->f._21 * pM->f._21));259 pOut->z = FSqrt((pM->f._20 * pM->f._20) + (pM->f._21 * pM->f._21) + (pM->f._22 * pM->f._22));
30 pSrc->f._01, pSrc->f._11, pSrc->f._21, 0.f, in MTX44Transpose()
413 ResF32 _20, _21, _22; member435 ResF32 _20, _21, _22, _23; member457 ResF32 _20, _21, _22, _23; member
66 pos->y = -( mtx.f._01 * mtx.f._03 + mtx.f._11 * mtx.f._13 + mtx.f._21 * mtx.f._23 ); in CalcPositionFromMatrix()
868 result->f._21 = mtx.f._21; in CalcRotateCurveCV_()