Searched refs:_03 (Results 1 – 15 of 15) sorted by relevance
65 pos->x = -( mtx.f._00 * mtx.f._03 + mtx.f._10 * mtx.f._13 + mtx.f._20 * mtx.f._23 ); in CalcPositionFromMatrix()66 pos->y = -( mtx.f._01 * mtx.f._03 + mtx.f._11 * mtx.f._13 + mtx.f._21 * mtx.f._23 ); in CalcPositionFromMatrix()67 pos->z = -( mtx.f._02 * mtx.f._03 + mtx.f._12 * mtx.f._13 + mtx.f._22 * mtx.f._23 ); in CalcPositionFromMatrix()
248 math::VEC3 srcT(srcMtx.f._03, srcMtx.f._13, srcMtx.f._23); in BlendTranslate()257 math::VEC3 dstT(dstMtx.f._03, dstMtx.f._13, dstMtx.f._23); in BlendTranslate()320 dstMtx.f._03 = srcMtx.f._03; in OverrideTransform()
375 projectionTranslate.x = texMtx34._03; in ActivateTextureCoordinators()381 projectionTranslate.z = texMtx34._03; in ActivateTextureCoordinators()385 texMtx34._03 = 0.0f; in ActivateTextureCoordinators()406 projectionTranslate.x = texMtx34._03; in ActivateTextureCoordinators()409 texMtx34._03 = 0.0f; in ActivateTextureCoordinators()
149 if (mtx.f._03 == 0.0f && mtx.f._13 == 0.0f && mtx.f._23 == 0.0f) in UpdateTranslateFlags()
117 scaledLocalMatrix.f._03 *= parentScale.x; in CalculateWorldXsi()
135 result->DirectTransformMatrix().f._03 = transformAnim.EvaluateTranslateX(frame); in EvaluateMemberAnim()
245 isIllegal(mtx._00) || isIllegal(mtx._01) || isIllegal(mtx._02) || isIllegal(mtx._03) || in isIllegal()
858 out->x = view->f._00 * vx + view->f._01 * vy + view->f._02 * vz + view->f._03 * vw; in TransformToViewCoordinate()
184 dstMatrix->f._03 = srcMatrix.f._03; in CopyTranslate()191 dstMatrix->f._03 += translate.x; in AddTranslate()
254 resultMatrix.f._03 = resTransform.translate.x;294 matrix.f._03 = transformMatrix.f._03; in SetResourceScaledTransform()
224 this->m_TransformMatrix.f._03 = x03; in SetTransformMatrix()298 this->m_TransformMatrix.f._03 = x; in SetTranslate()319 translate->x = this->m_TransformMatrix.f._03; in GetTranslate()328 this->m_TransformMatrix.f._03, in GetTranslate()
32 pSrc->f._03, pSrc->f._13, pSrc->f._23, 1.f); in MTX44Transpose()
433 ResF32 _00, _01, _02, _03; member455 ResF32 _00, _01, _02, _03; member
883 result->f._03 = frameValue.cv.x; in CalcTranslateCurveCV_()898 result->f._03 = lastFrameValue.cv.x; in CalcTranslateCurveCV_()917 result->f._03 = v.x; in CalcTranslateCurveCV_()
684 m_SkyModel->WorldMatrix()._03 = translate.x; in ClearBySkyModel()